| Ifritximmortal vs King | 31–14 | 68.89% |
| Ifritximmortal vs Kazuya | 25–18 | 58.14% |
| Ifritximmortal vs Law | 29–7 | 80.56% |
| Ifritximmortal vs Jin | 22–11 | 66.67% |
| Ifritximmortal vs Bryan | 22–8 | 73.33% |
| Ifritximmortal vs Lili | 23–4 | 85.19% |
| Ifritximmortal vs Steve | 18–7 | 72.00% |
| Ifritximmortal vs Paul | 15–9 | 62.50% |
| Ifritximmortal vs Clive | 14–10 | 58.33% |
| Ifritximmortal vs Reina | 16–6 | 72.73% |
| Ifritximmortal vs Azucena | 17–5 | 77.27% |
| Ifritximmortal vs Hwoarang | 15–5 | 75.00% |
| Ifritximmortal vs Lee | 14–6 | 70.00% |
| Ifritximmortal vs Eddy | 15–5 | 75.00% |
| Ifritximmortal vs Lidia | 12–7 | 63.16% |
| Ifritximmortal vs Feng | 12–6 | 66.67% |
| Ifritximmortal vs Dragunov | 11–6 | 64.71% |
| Ifritximmortal vs Claudio | 7–9 | 43.75% |
| Ifritximmortal vs Nina | 7–9 | 43.75% |
| Ifritximmortal vs Yoshimitsu | 8–6 | 57.14% |
| Ifritximmortal vs Lars | 7–4 | 63.64% |
| Ifritximmortal vs Jack-8 | 8–2 | 80.00% |
| Ifritximmortal vs Alisa | 7–3 | 70.00% |
| Ifritximmortal vs Victor | 6–4 | 60.00% |
| Ifritximmortal vs Heihachi | 7–3 | 70.00% |
| Ifritximmortal vs Xiaoyu | 7–2 | 77.78% |
| Ifritximmortal vs Fahkumram | 3–6 | 33.33% |
| Ifritximmortal vs Jun | 5–3 | 62.50% |
| Ifritximmortal vs Leo | 5–2 | 71.43% |
| Ifritximmortal vs Kuma | 2–4 | 33.33% |
| Ifritximmortal vs Raven | 4–2 | 66.67% |
| Ifritximmortal vs Asuka | 1–4 | 20.00% |
| Ifritximmortal vs Devil Jin | 3–1 | 75.00% |
| Ifritximmortal vs Shaheen | 2–2 | 50.00% |
| Ifritximmortal vs Zafina | 2–2 | 50.00% |
| Ifritximmortal vs Anna | 3–0 | 100.00% |
| Ifritximmortal vs Armor King | 1–1 | 50.00% |
| Ifritximmortal vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.