| JumpStar vs Kazuya | 810–798 | 50.37% |
| JumpStar vs Jin | 621–609 | 50.49% |
| JumpStar vs King | 559–640–1 | 46.62% |
| JumpStar vs Bryan | 579–577 | 50.09% |
| JumpStar vs Heihachi | 565–503–1 | 52.90% |
| JumpStar vs Steve | 497–515 | 49.11% |
| JumpStar vs Reina | 500–460 | 52.08% |
| JumpStar vs Law | 458–433 | 51.40% |
| JumpStar vs Dragunov | 405–446 | 47.59% |
| JumpStar vs Hwoarang | 367–417 | 46.81% |
| JumpStar vs Lee | 336–414–1 | 44.80% |
| JumpStar vs Paul | 353–345 | 50.57% |
| JumpStar vs Yoshimitsu | 365–319 | 53.36% |
| JumpStar vs Jun | 378–297 | 56.00% |
| JumpStar vs Azucena | 335–311 | 51.86% |
| JumpStar vs Lili | 303–310 | 49.43% |
| JumpStar vs Asuka | 344–253 | 57.62% |
| JumpStar vs Lidia | 318–257 | 55.30% |
| JumpStar vs Clive | 301–239 | 55.74% |
| JumpStar vs Eddy | 266–265 | 50.09% |
| JumpStar vs Lars | 259–263 | 49.62% |
| JumpStar vs Devil Jin | 238–257 | 48.08% |
| JumpStar vs Feng | 225–238 | 48.60% |
| JumpStar vs Leo | 247–206 | 54.53% |
| JumpStar vs Xiaoyu | 230–220 | 51.11% |
| JumpStar vs Victor | 200–240 | 45.45% |
| JumpStar vs Armor King | 183–237 | 43.57% |
| JumpStar vs Raven | 209–208 | 50.12% |
| JumpStar vs Nina | 182–231 | 44.07% |
| JumpStar vs Leroy | 183–179 | 50.55% |
| JumpStar vs Jack-8 | 184–172 | 51.69% |
| JumpStar vs Fahkumram | 169–187 | 47.47% |
| JumpStar vs Claudio | 127–180 | 41.37% |
| JumpStar vs Anna | 142–156 | 47.65% |
| JumpStar vs Alisa | 133–134 | 49.81% |
| JumpStar vs Kuma | 117–125 | 48.35% |
| JumpStar vs Zafina | 94–147 | 39.00% |
| JumpStar vs Miary Zo | 99–91 | 52.11% |
| JumpStar vs Shaheen | 75–93 | 44.64% |
| JumpStar vs Panda | 59–75 | 44.03% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.