| boolaggone vs Kazuya | 39–60 | 39.39% |
| boolaggone vs King | 44–49 | 47.31% |
| boolaggone vs Jin | 36–41 | 46.75% |
| boolaggone vs Reina | 34–36 | 48.57% |
| boolaggone vs Lili | 38–28 | 57.58% |
| boolaggone vs Law | 31–34 | 47.69% |
| boolaggone vs Bryan | 31–33 | 48.44% |
| boolaggone vs Steve | 21–32 | 39.62% |
| boolaggone vs Dragunov | 25–28 | 47.17% |
| boolaggone vs Hwoarang | 25–25 | 50.00% |
| boolaggone vs Paul | 30–19 | 61.22% |
| boolaggone vs Yoshimitsu | 18–23 | 43.90% |
| boolaggone vs Eddy | 25–14 | 64.10% |
| boolaggone vs Azucena | 18–20 | 47.37% |
| boolaggone vs Lee | 16–18 | 47.06% |
| boolaggone vs Asuka | 13–20 | 39.39% |
| boolaggone vs Heihachi | 14–19 | 42.42% |
| boolaggone vs Nina | 11–21 | 34.38% |
| boolaggone vs Jun | 17–15 | 53.12% |
| boolaggone vs Victor | 6–20 | 23.08% |
| boolaggone vs Devil Jin | 11–12 | 47.83% |
| boolaggone vs Raven | 11–12 | 47.83% |
| boolaggone vs Leroy | 6–16 | 27.27% |
| boolaggone vs Jack-8 | 8–13 | 38.10% |
| boolaggone vs Armor King | 10–11 | 47.62% |
| boolaggone vs Xiaoyu | 14–6 | 70.00% |
| boolaggone vs Lars | 6–13 | 31.58% |
| boolaggone vs Clive | 6–12 | 33.33% |
| boolaggone vs Alisa | 11–5 | 68.75% |
| boolaggone vs Fahkumram | 7–6 | 53.85% |
| boolaggone vs Claudio | 6–4 | 60.00% |
| boolaggone vs Leo | 4–4 | 50.00% |
| boolaggone vs Kuma | 2–6 | 25.00% |
| boolaggone vs Zafina | 5–3 | 62.50% |
| boolaggone vs Feng | 2–5 | 28.57% |
| boolaggone vs Anna | 3–4 | 42.86% |
| boolaggone vs Shaheen | 0–5 | 0.00% |
| boolaggone vs Miary Zo | 2–0 | 100.00% |
| boolaggone vs Panda | 1–0 | 100.00% |
| boolaggone vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.