| VICTOR_GARNIER vs Armor King | 19–28 | 40.43% |
| VICTOR_GARNIER vs Hwoarang | 20–8 | 71.43% |
| VICTOR_GARNIER vs Miary Zo | 11–16 | 40.74% |
| VICTOR_GARNIER vs Jin | 12–14 | 46.15% |
| VICTOR_GARNIER vs Law | 9–13 | 40.91% |
| VICTOR_GARNIER vs Bryan | 15–7 | 68.18% |
| VICTOR_GARNIER vs King | 11–9 | 55.00% |
| VICTOR_GARNIER vs Steve | 12–8 | 60.00% |
| VICTOR_GARNIER vs Yoshimitsu | 11–7 | 61.11% |
| VICTOR_GARNIER vs Reina | 12–6 | 66.67% |
| VICTOR_GARNIER vs Kazuya | 8–9 | 47.06% |
| VICTOR_GARNIER vs Eddy | 11–3 | 78.57% |
| VICTOR_GARNIER vs Lee | 8–5 | 61.54% |
| VICTOR_GARNIER vs Paul | 8–4 | 66.67% |
| VICTOR_GARNIER vs Asuka | 7–5 | 58.33% |
| VICTOR_GARNIER vs Heihachi | 8–4 | 66.67% |
| VICTOR_GARNIER vs Devil Jin | 5–6 | 45.45% |
| VICTOR_GARNIER vs Dragunov | 6–5 | 54.55% |
| VICTOR_GARNIER vs Nina | 5–5 | 50.00% |
| VICTOR_GARNIER vs Lidia | 5–4 | 55.56% |
| VICTOR_GARNIER vs Shaheen | 7–1 | 87.50% |
| VICTOR_GARNIER vs Fahkumram | 5–3 | 62.50% |
| VICTOR_GARNIER vs Feng | 4–3 | 57.14% |
| VICTOR_GARNIER vs Lili | 4–3 | 57.14% |
| VICTOR_GARNIER vs Azucena | 5–1 | 83.33% |
| VICTOR_GARNIER vs Claudio | 3–2 | 60.00% |
| VICTOR_GARNIER vs Leroy | 4–1 | 80.00% |
| VICTOR_GARNIER vs Victor | 5–0 | 100.00% |
| VICTOR_GARNIER vs Leo | 2–2 | 50.00% |
| VICTOR_GARNIER vs Raven | 2–1 | 66.67% |
| VICTOR_GARNIER vs Clive | 2–1 | 66.67% |
| VICTOR_GARNIER vs Anna | 2–1 | 66.67% |
| VICTOR_GARNIER vs Lars | 0–2 | 0.00% |
| VICTOR_GARNIER vs Kuma | 2–0 | 100.00% |
| VICTOR_GARNIER vs Panda | 0–2 | 0.00% |
| VICTOR_GARNIER vs Xiaoyu | 1–0 | 100.00% |
| VICTOR_GARNIER vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.