| Ryuseiken vs Jin | 166–156 | 51.55% |
| Ryuseiken vs Hwoarang | 125–105 | 54.35% |
| Ryuseiken vs Law | 134–93 | 59.03% |
| Ryuseiken vs King | 102–112 | 47.66% |
| Ryuseiken vs Kazuya | 128–83 | 60.66% |
| Ryuseiken vs Bryan | 85–113 | 42.93% |
| Ryuseiken vs Reina | 84–88 | 48.84% |
| Ryuseiken vs Steve | 91–73 | 55.49% |
| Ryuseiken vs Yoshimitsu | 75–76 | 49.67% |
| Ryuseiken vs Paul | 64–84 | 43.24% |
| Ryuseiken vs Lee | 74–69 | 51.75% |
| Ryuseiken vs Devil Jin | 68–61 | 52.71% |
| Ryuseiken vs Lili | 61–57 | 51.69% |
| Ryuseiken vs Dragunov | 68–46 | 59.65% |
| Ryuseiken vs Lars | 44–58 | 43.14% |
| Ryuseiken vs Feng | 50–48 | 51.02% |
| Ryuseiken vs Heihachi | 46–41–1 | 52.87% |
| Ryuseiken vs Asuka | 36–47 | 43.37% |
| Ryuseiken vs Jun | 46–36 | 56.10% |
| Ryuseiken vs Azucena | 40–40 | 50.00% |
| Ryuseiken vs Jack-8 | 38–41 | 48.10% |
| Ryuseiken vs Alisa | 38–40 | 48.72% |
| Ryuseiken vs Nina | 35–39 | 47.30% |
| Ryuseiken vs Xiaoyu | 35–33 | 51.47% |
| Ryuseiken vs Leo | 26–38 | 40.62% |
| Ryuseiken vs Victor | 24–34–1 | 41.38% |
| Ryuseiken vs Raven | 26–33 | 44.07% |
| Ryuseiken vs Eddy | 23–32 | 41.82% |
| Ryuseiken vs Clive | 23–30 | 43.40% |
| Ryuseiken vs Claudio | 23–24 | 48.94% |
| Ryuseiken vs Kuma | 21–26 | 44.68% |
| Ryuseiken vs Zafina | 22–19 | 53.66% |
| Ryuseiken vs Leroy | 20–19 | 51.28% |
| Ryuseiken vs Armor King | 18–21 | 46.15% |
| Ryuseiken vs Fahkumram | 20–15 | 57.14% |
| Ryuseiken vs Shaheen | 11–17 | 39.29% |
| Ryuseiken vs Lidia | 8–20 | 28.57% |
| Ryuseiken vs Anna | 17–7 | 70.83% |
| Ryuseiken vs Miary Zo | 15–8 | 65.22% |
| Ryuseiken vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.