| Pray to God vs Armor King | 26–48 | 35.14% |
| Pray to God vs Kazuya | 27–27 | 50.00% |
| Pray to God vs Steve | 31–23 | 57.41% |
| Pray to God vs Heihachi | 33–21 | 61.11% |
| Pray to God vs Jin | 27–24 | 52.94% |
| Pray to God vs Jun | 18–26 | 40.91% |
| Pray to God vs King | 20–22 | 47.62% |
| Pray to God vs Bryan | 18–22 | 45.00% |
| Pray to God vs Reina | 22–17 | 56.41% |
| Pray to God vs Paul | 11–22 | 33.33% |
| Pray to God vs Hwoarang | 14–16 | 46.67% |
| Pray to God vs Yoshimitsu | 15–14 | 51.72% |
| Pray to God vs Fahkumram | 11–17 | 39.29% |
| Pray to God vs Dragunov | 13–13 | 50.00% |
| Pray to God vs Azucena | 10–15 | 40.00% |
| Pray to God vs Lidia | 10–15 | 40.00% |
| Pray to God vs Nina | 14–10 | 58.33% |
| Pray to God vs Lee | 11–13 | 45.83% |
| Pray to God vs Lili | 11–12 | 47.83% |
| Pray to God vs Lars | 13–10 | 56.52% |
| Pray to God vs Victor | 12–10 | 54.55% |
| Pray to God vs Law | 13–8 | 61.90% |
| Pray to God vs Jack-8 | 14–7 | 66.67% |
| Pray to God vs Leroy | 9–12 | 42.86% |
| Pray to God vs Eddy | 9–10 | 47.37% |
| Pray to God vs Feng | 10–8 | 55.56% |
| Pray to God vs Clive | 8–10 | 44.44% |
| Pray to God vs Anna | 10–8 | 55.56% |
| Pray to God vs Xiaoyu | 9–8 | 52.94% |
| Pray to God vs Asuka | 9–7 | 56.25% |
| Pray to God vs Raven | 7–8 | 46.67% |
| Pray to God vs Alisa | 6–8 | 42.86% |
| Pray to God vs Claudio | 4–10 | 28.57% |
| Pray to God vs Devil Jin | 8–5 | 61.54% |
| Pray to God vs Leo | 4–8 | 33.33% |
| Pray to God vs Panda | 3–5 | 37.50% |
| Pray to God vs Miary Zo | 5–3 | 62.50% |
| Pray to God vs Kuma | 3–3 | 50.00% |
| Pray to God vs Shaheen | 1–2 | 33.33% |
| Pray to God vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.