| fatherble vs King | 1150–1001 | 53.46% |
| fatherble vs Bryan | 923–1132 | 44.91% |
| fatherble vs Hwoarang | 1034–984 | 51.24% |
| fatherble vs Dragunov | 871–961–1 | 47.54% |
| fatherble vs Kazuya | 851–879 | 49.19% |
| fatherble vs Reina | 748–885 | 45.81% |
| fatherble vs Paul | 750–871 | 46.27% |
| fatherble vs Jin | 778–826 | 48.50% |
| fatherble vs Steve | 706–785 | 47.35% |
| fatherble vs Asuka | 718–772 | 48.19% |
| fatherble vs Lili | 663–658 | 50.19% |
| fatherble vs Law | 682–636 | 51.75% |
| fatherble vs Yoshimitsu | 724–591 | 55.06% |
| fatherble vs Lars | 505–624 | 44.73% |
| fatherble vs Heihachi | 562–566 | 49.82% |
| fatherble vs Victor | 449–655 | 40.67% |
| fatherble vs Xiaoyu | 602–472 | 56.05% |
| fatherble vs Feng | 443–600 | 42.47% |
| fatherble vs Devil Jin | 450–581 | 43.65% |
| fatherble vs Jun | 444–585 | 43.15% |
| fatherble vs Alisa | 443–569 | 43.77% |
| fatherble vs Nina | 486–476 | 50.52% |
| fatherble vs Azucena | 461–488 | 48.58% |
| fatherble vs Jack-8 | 389–558 | 41.08% |
| fatherble vs Leo | 425–429 | 49.77% |
| fatherble vs Clive | 385–465 | 45.29% |
| fatherble vs Lidia | 435–414 | 51.24% |
| fatherble vs Eddy | 418–425 | 49.58% |
| fatherble vs Lee | 444–376 | 54.15% |
| fatherble vs Leroy | 377–412 | 47.78% |
| fatherble vs Claudio | 330–433 | 43.25% |
| fatherble vs Raven | 305–398 | 43.39% |
| fatherble vs Zafina | 264–367 | 41.84% |
| fatherble vs Kuma | 303–267 | 53.16% |
| fatherble vs Shaheen | 261–296 | 46.86% |
| fatherble vs Armor King | 233–300 | 43.71% |
| fatherble vs Fahkumram | 198–305 | 39.36% |
| fatherble vs Anna | 209–268 | 43.82% |
| fatherble vs Panda | 165–152 | 52.05% |
| fatherble vs Miary Zo | 84–121 | 40.98% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.