| AWE|LiLyBuG vs King | 141–170 | 45.34% |
| AWE|LiLyBuG vs Jin | 100–186 | 34.97% |
| AWE|LiLyBuG vs Kazuya | 90–170 | 34.62% |
| AWE|LiLyBuG vs Hwoarang | 66–187 | 26.09% |
| AWE|LiLyBuG vs Steve | 92–143 | 39.15% |
| AWE|LiLyBuG vs Eddy | 78–157 | 33.19% |
| AWE|LiLyBuG vs Law | 81–152 | 34.76% |
| AWE|LiLyBuG vs Reina | 91–80 | 53.22% |
| AWE|LiLyBuG vs Jun | 66–98 | 40.24% |
| AWE|LiLyBuG vs Dragunov | 52–108 | 32.50% |
| AWE|LiLyBuG vs Asuka | 58–90 | 39.19% |
| AWE|LiLyBuG vs Lili | 61–85–1 | 41.78% |
| AWE|LiLyBuG vs Azucena | 46–94 | 32.86% |
| AWE|LiLyBuG vs Paul | 53–86 | 38.13% |
| AWE|LiLyBuG vs Bryan | 45–90 | 33.33% |
| AWE|LiLyBuG vs Victor | 48–78 | 38.10% |
| AWE|LiLyBuG vs Nina | 55–64 | 46.22% |
| AWE|LiLyBuG vs Yoshimitsu | 59–59 | 50.00% |
| AWE|LiLyBuG vs Heihachi | 35–80 | 30.43% |
| AWE|LiLyBuG vs Lee | 45–55 | 45.00% |
| AWE|LiLyBuG vs Lars | 35–64 | 35.35% |
| AWE|LiLyBuG vs Xiaoyu | 34–53 | 39.08% |
| AWE|LiLyBuG vs Raven | 40–47 | 45.98% |
| AWE|LiLyBuG vs Leroy | 33–51 | 39.29% |
| AWE|LiLyBuG vs Armor King | 32–49 | 39.51% |
| AWE|LiLyBuG vs Lidia | 25–55 | 31.25% |
| AWE|LiLyBuG vs Fahkumram | 32–45 | 41.56% |
| AWE|LiLyBuG vs Devil Jin | 21–53 | 28.38% |
| AWE|LiLyBuG vs Leo | 33–37 | 47.14% |
| AWE|LiLyBuG vs Jack-8 | 32–34 | 48.48% |
| AWE|LiLyBuG vs Feng | 20–43 | 31.75% |
| AWE|LiLyBuG vs Alisa | 11–38 | 22.45% |
| AWE|LiLyBuG vs Claudio | 14–28 | 33.33% |
| AWE|LiLyBuG vs Clive | 15–27 | 35.71% |
| AWE|LiLyBuG vs Shaheen | 10–26 | 27.78% |
| AWE|LiLyBuG vs Kuma | 9–24 | 27.27% |
| AWE|LiLyBuG vs Zafina | 17–14 | 54.84% |
| AWE|LiLyBuG vs Anna | 22–9 | 70.97% |
| AWE|LiLyBuG vs Panda | 4–10 | 28.57% |
| AWE|LiLyBuG vs Miary Zo | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.