| iDanWolfe vs Bryan | 223–205 | 52.10% |
| iDanWolfe vs King | 240–172 | 58.25% |
| iDanWolfe vs Jin | 162–184 | 46.82% |
| iDanWolfe vs Kazuya | 182–162 | 52.91% |
| iDanWolfe vs Steve | 183–156 | 53.98% |
| iDanWolfe vs Hwoarang | 111–143 | 43.70% |
| iDanWolfe vs Law | 119–113–1 | 51.29% |
| iDanWolfe vs Yoshimitsu | 95–90 | 51.35% |
| iDanWolfe vs Lars | 98–84 | 53.85% |
| iDanWolfe vs Dragunov | 89–91 | 49.44% |
| iDanWolfe vs Paul | 69–90 | 43.40% |
| iDanWolfe vs Lee | 61–87 | 41.22% |
| iDanWolfe vs Lili | 64–78 | 45.07% |
| iDanWolfe vs Victor | 76–64 | 54.29% |
| iDanWolfe vs Heihachi | 65–69 | 48.51% |
| iDanWolfe vs Nina | 61–70 | 46.56% |
| iDanWolfe vs Armor King | 63–67 | 48.46% |
| iDanWolfe vs Xiaoyu | 52–76 | 40.62% |
| iDanWolfe vs Devil Jin | 46–52 | 46.94% |
| iDanWolfe vs Eddy | 46–45 | 50.55% |
| iDanWolfe vs Jun | 45–44 | 50.56% |
| iDanWolfe vs Feng | 30–55 | 35.29% |
| iDanWolfe vs Azucena | 51–34 | 60.00% |
| iDanWolfe vs Reina | 36–44 | 45.00% |
| iDanWolfe vs Raven | 38–41 | 48.10% |
| iDanWolfe vs Alisa | 27–47 | 36.49% |
| iDanWolfe vs Leroy | 33–40 | 45.21% |
| iDanWolfe vs Jack-8 | 31–40 | 43.66% |
| iDanWolfe vs Leo | 33–37 | 47.14% |
| iDanWolfe vs Lidia | 22–33 | 40.00% |
| iDanWolfe vs Claudio | 23–28 | 45.10% |
| iDanWolfe vs Kuma | 21–29 | 42.00% |
| iDanWolfe vs Anna | 27–21 | 56.25% |
| iDanWolfe vs Asuka | 26–21 | 55.32% |
| iDanWolfe vs Shaheen | 15–24 | 38.46% |
| iDanWolfe vs Fahkumram | 15–24 | 38.46% |
| iDanWolfe vs Clive | 15–14 | 51.72% |
| iDanWolfe vs Panda | 4–15 | 21.05% |
| iDanWolfe vs Zafina | 5–11 | 31.25% |
| iDanWolfe vs Miary Zo | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.