| If AFK,ImWorkin vs Jin | 28–4 | 87.50% |
| If AFK,ImWorkin vs Kazuya | 23–7 | 76.67% |
| If AFK,ImWorkin vs Dragunov | 18–6 | 75.00% |
| If AFK,ImWorkin vs Steve | 16–5 | 76.19% |
| If AFK,ImWorkin vs Devil Jin | 21–0 | 100.00% |
| If AFK,ImWorkin vs Reina | 15–5 | 75.00% |
| If AFK,ImWorkin vs King | 17–2 | 89.47% |
| If AFK,ImWorkin vs Lee | 11–6 | 64.71% |
| If AFK,ImWorkin vs Clive | 12–5 | 70.59% |
| If AFK,ImWorkin vs Miary Zo | 9–8 | 52.94% |
| If AFK,ImWorkin vs Bryan | 14–2 | 87.50% |
| If AFK,ImWorkin vs Lili | 15–1 | 93.75% |
| If AFK,ImWorkin vs Lidia | 14–2 | 87.50% |
| If AFK,ImWorkin vs Yoshimitsu | 12–1 | 92.31% |
| If AFK,ImWorkin vs Asuka | 8–5 | 61.54% |
| If AFK,ImWorkin vs Law | 10–2 | 83.33% |
| If AFK,ImWorkin vs Hwoarang | 7–4 | 63.64% |
| If AFK,ImWorkin vs Leroy | 8–3 | 72.73% |
| If AFK,ImWorkin vs Victor | 9–2 | 81.82% |
| If AFK,ImWorkin vs Paul | 8–2 | 80.00% |
| If AFK,ImWorkin vs Xiaoyu | 6–4 | 60.00% |
| If AFK,ImWorkin vs Alisa | 6–4 | 60.00% |
| If AFK,ImWorkin vs Feng | 7–2 | 77.78% |
| If AFK,ImWorkin vs Heihachi | 6–3 | 66.67% |
| If AFK,ImWorkin vs Azucena | 3–4 | 42.86% |
| If AFK,ImWorkin vs Jun | 5–1 | 83.33% |
| If AFK,ImWorkin vs Fahkumram | 3–3 | 50.00% |
| If AFK,ImWorkin vs Lars | 4–1 | 80.00% |
| If AFK,ImWorkin vs Shaheen | 4–1 | 80.00% |
| If AFK,ImWorkin vs Jack-8 | 4–0 | 100.00% |
| If AFK,ImWorkin vs Leo | 4–0 | 100.00% |
| If AFK,ImWorkin vs Nina | 3–1 | 75.00% |
| If AFK,ImWorkin vs Panda | 4–0 | 100.00% |
| If AFK,ImWorkin vs Anna | 4–0 | 100.00% |
| If AFK,ImWorkin vs Armor King | 2–2 | 50.00% |
| If AFK,ImWorkin vs Claudio | 0–2 | 0.00% |
| If AFK,ImWorkin vs Eddy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.