| EndlessPath vs Dragunov | 25–14 | 64.10% |
| EndlessPath vs Jin | 33–3 | 91.67% |
| EndlessPath vs Kazuya | 26–9 | 74.29% |
| EndlessPath vs King | 23–6 | 79.31% |
| EndlessPath vs Reina | 17–11 | 60.71% |
| EndlessPath vs Lidia | 20–6 | 76.92% |
| EndlessPath vs Heihachi | 13–11 | 54.17% |
| EndlessPath vs Hwoarang | 19–3 | 86.36% |
| EndlessPath vs Lee | 18–4 | 81.82% |
| EndlessPath vs Law | 16–5 | 76.19% |
| EndlessPath vs Bryan | 19–2 | 90.48% |
| EndlessPath vs Xiaoyu | 12–8 | 60.00% |
| EndlessPath vs Steve | 12–6 | 66.67% |
| EndlessPath vs Nina | 11–7 | 61.11% |
| EndlessPath vs Lili | 9–8 | 52.94% |
| EndlessPath vs Azucena | 8–9 | 47.06% |
| EndlessPath vs Eddy | 11–5 | 68.75% |
| EndlessPath vs Armor King | 11–4 | 73.33% |
| EndlessPath vs Devil Jin | 11–1 | 91.67% |
| EndlessPath vs Paul | 6–5 | 54.55% |
| EndlessPath vs Shaheen | 7–4 | 63.64% |
| EndlessPath vs Jun | 9–2 | 81.82% |
| EndlessPath vs Anna | 9–2 | 81.82% |
| EndlessPath vs Jack-8 | 4–6 | 40.00% |
| EndlessPath vs Lars | 4–6 | 40.00% |
| EndlessPath vs Zafina | 8–2 | 80.00% |
| EndlessPath vs Leroy | 5–4 | 55.56% |
| EndlessPath vs Yoshimitsu | 5–3 | 62.50% |
| EndlessPath vs Feng | 8–0 | 100.00% |
| EndlessPath vs Claudio | 8–0 | 100.00% |
| EndlessPath vs Asuka | 3–4 | 42.86% |
| EndlessPath vs Raven | 5–2 | 71.43% |
| EndlessPath vs Alisa | 5–1 | 83.33% |
| EndlessPath vs Clive | 5–0 | 100.00% |
| EndlessPath vs Victor | 2–2 | 50.00% |
| EndlessPath vs Leo | 3–0 | 100.00% |
| EndlessPath vs Panda | 2–1 | 66.67% |
| EndlessPath vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.