| Hashm3 vs Law | 0–5 | 0.00% |
| Hashm3 vs King | 2–3 | 40.00% |
| Hashm3 vs Hwoarang | 0–2 | 0.00% |
| Hashm3 vs Bryan | 0–2 | 0.00% |
| Hashm3 vs Kazuya | 2–0 | 100.00% |
| Hashm3 vs Asuka | 0–2 | 0.00% |
| Hashm3 vs Devil Jin | 0–2 | 0.00% |
| Hashm3 vs Victor | 1–1 | 50.00% |
| Hashm3 vs Yoshimitsu | 0–1 | 0.00% |
| Hashm3 vs Steve | 1–0 | 100.00% |
| Hashm3 vs Feng | 1–0 | 100.00% |
| Hashm3 vs Dragunov | 0–1 | 0.00% |
| Hashm3 vs Leo | 1–0 | 100.00% |
| Hashm3 vs Claudio | 1–0 | 100.00% |
| Hashm3 vs Jun | 0–1 | 0.00% |
| Hashm3 vs Reina | 0–1 | 0.00% |
| Hashm3 vs Azucena | 1–0 | 100.00% |
| Hashm3 vs Heihachi | 1–0 | 100.00% |
| Hashm3 vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.