| Krysrockstar101 vs King | 24–16 | 60.00% |
| Krysrockstar101 vs Heihachi | 11–15 | 42.31% |
| Krysrockstar101 vs Jin | 13–10 | 56.52% |
| Krysrockstar101 vs Azucena | 18–4 | 81.82% |
| Krysrockstar101 vs Kazuya | 14–5 | 73.68% |
| Krysrockstar101 vs Steve | 13–6 | 68.42% |
| Krysrockstar101 vs Bryan | 9–6 | 60.00% |
| Krysrockstar101 vs Dragunov | 9–5 | 64.29% |
| Krysrockstar101 vs Reina | 12–2 | 85.71% |
| Krysrockstar101 vs Eddy | 8–6 | 57.14% |
| Krysrockstar101 vs Asuka | 11–2 | 84.62% |
| Krysrockstar101 vs Paul | 6–5 | 54.55% |
| Krysrockstar101 vs Nina | 8–3 | 72.73% |
| Krysrockstar101 vs Raven | 6–5 | 54.55% |
| Krysrockstar101 vs Victor | 5–5 | 50.00% |
| Krysrockstar101 vs Law | 5–4 | 55.56% |
| Krysrockstar101 vs Yoshimitsu | 3–6 | 33.33% |
| Krysrockstar101 vs Hwoarang | 5–4 | 55.56% |
| Krysrockstar101 vs Leo | 8–1 | 88.89% |
| Krysrockstar101 vs Jun | 6–3 | 66.67% |
| Krysrockstar101 vs Alisa | 4–4 | 50.00% |
| Krysrockstar101 vs Lidia | 4–4 | 50.00% |
| Krysrockstar101 vs Armor King | 4–4 | 50.00% |
| Krysrockstar101 vs Lee | 3–4 | 42.86% |
| Krysrockstar101 vs Miary Zo | 4–3 | 57.14% |
| Krysrockstar101 vs Xiaoyu | 6–0 | 100.00% |
| Krysrockstar101 vs Feng | 4–2 | 66.67% |
| Krysrockstar101 vs Lars | 3–2 | 60.00% |
| Krysrockstar101 vs Shaheen | 4–1 | 80.00% |
| Krysrockstar101 vs Jack-8 | 2–2 | 50.00% |
| Krysrockstar101 vs Leroy | 3–1 | 75.00% |
| Krysrockstar101 vs Claudio | 1–2 | 33.33% |
| Krysrockstar101 vs Clive | 3–0 | 100.00% |
| Krysrockstar101 vs Kuma | 2–0 | 100.00% |
| Krysrockstar101 vs Fahkumram | 1–1 | 50.00% |
| Krysrockstar101 vs Lili | 0–1 | 0.00% |
| Krysrockstar101 vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.