| TyroneLoLz vs Kazuya | 129–102 | 55.84% |
| TyroneLoLz vs King | 91–118 | 43.54% |
| TyroneLoLz vs Bryan | 120–80 | 60.00% |
| TyroneLoLz vs Reina | 75–93 | 44.64% |
| TyroneLoLz vs Jin | 75–67 | 52.82% |
| TyroneLoLz vs Dragunov | 65–66 | 49.62% |
| TyroneLoLz vs Lili | 68–61 | 52.71% |
| TyroneLoLz vs Steve | 53–73 | 42.06% |
| TyroneLoLz vs Heihachi | 70–56 | 55.56% |
| TyroneLoLz vs Law | 37–64 | 36.63% |
| TyroneLoLz vs Hwoarang | 44–56 | 44.00% |
| TyroneLoLz vs Yoshimitsu | 49–47 | 51.04% |
| TyroneLoLz vs Paul | 39–56 | 41.05% |
| TyroneLoLz vs Azucena | 40–50 | 44.44% |
| TyroneLoLz vs Lee | 44–43 | 50.57% |
| TyroneLoLz vs Lidia | 43–41 | 51.19% |
| TyroneLoLz vs Feng | 39–41 | 48.75% |
| TyroneLoLz vs Devil Jin | 43–36 | 54.43% |
| TyroneLoLz vs Lars | 43–34 | 55.84% |
| TyroneLoLz vs Clive | 33–38 | 46.48% |
| TyroneLoLz vs Xiaoyu | 26–41 | 38.81% |
| TyroneLoLz vs Jack-8 | 25–39 | 39.06% |
| TyroneLoLz vs Asuka | 29–35 | 45.31% |
| TyroneLoLz vs Raven | 25–36 | 40.98% |
| TyroneLoLz vs Leroy | 32–28 | 53.33% |
| TyroneLoLz vs Leo | 28–31 | 47.46% |
| TyroneLoLz vs Alisa | 31–27 | 53.45% |
| TyroneLoLz vs Jun | 30–27 | 52.63% |
| TyroneLoLz vs Eddy | 29–25 | 53.70% |
| TyroneLoLz vs Victor | 30–22 | 57.69% |
| TyroneLoLz vs Claudio | 23–28 | 45.10% |
| TyroneLoLz vs Nina | 26–24 | 52.00% |
| TyroneLoLz vs Kuma | 22–25 | 46.81% |
| TyroneLoLz vs Armor King | 28–19 | 59.57% |
| TyroneLoLz vs Zafina | 13–15 | 46.43% |
| TyroneLoLz vs Miary Zo | 7–9 | 43.75% |
| TyroneLoLz vs Panda | 8–5 | 61.54% |
| TyroneLoLz vs Fahkumram | 8–3 | 72.73% |
| TyroneLoLz vs Shaheen | 4–5 | 44.44% |
| TyroneLoLz vs Anna | 0–8 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.