| TyroneLoLz vs Kazuya | 140–117 | 54.47% |
| TyroneLoLz vs Bryan | 138–91 | 60.26% |
| TyroneLoLz vs King | 93–131 | 41.52% |
| TyroneLoLz vs Reina | 88–103 | 46.07% |
| TyroneLoLz vs Jin | 91–70 | 56.52% |
| TyroneLoLz vs Heihachi | 81–62 | 56.64% |
| TyroneLoLz vs Steve | 57–82 | 41.01% |
| TyroneLoLz vs Lili | 71–66 | 51.82% |
| TyroneLoLz vs Dragunov | 69–68 | 50.36% |
| TyroneLoLz vs Law | 47–77 | 37.90% |
| TyroneLoLz vs Hwoarang | 58–65 | 47.15% |
| TyroneLoLz vs Paul | 47–66 | 41.59% |
| TyroneLoLz vs Yoshimitsu | 61–52 | 53.98% |
| TyroneLoLz vs Azucena | 47–55 | 46.08% |
| TyroneLoLz vs Devil Jin | 55–46 | 54.46% |
| TyroneLoLz vs Lee | 49–51 | 49.00% |
| TyroneLoLz vs Feng | 43–48 | 47.25% |
| TyroneLoLz vs Lars | 50–38 | 56.82% |
| TyroneLoLz vs Lidia | 45–42 | 51.72% |
| TyroneLoLz vs Armor King | 44–36 | 55.00% |
| TyroneLoLz vs Asuka | 31–47 | 39.74% |
| TyroneLoLz vs Raven | 34–40 | 45.95% |
| TyroneLoLz vs Clive | 33–38 | 46.48% |
| TyroneLoLz vs Xiaoyu | 29–41 | 41.43% |
| TyroneLoLz vs Jack-8 | 29–40 | 42.03% |
| TyroneLoLz vs Leo | 32–33 | 49.23% |
| TyroneLoLz vs Victor | 36–29 | 55.38% |
| TyroneLoLz vs Alisa | 33–30 | 52.38% |
| TyroneLoLz vs Leroy | 32–30 | 51.61% |
| TyroneLoLz vs Jun | 31–29 | 51.67% |
| TyroneLoLz vs Eddy | 29–27 | 51.79% |
| TyroneLoLz vs Claudio | 24–28 | 46.15% |
| TyroneLoLz vs Nina | 28–24 | 53.85% |
| TyroneLoLz vs Kuma | 23–25 | 47.92% |
| TyroneLoLz vs Zafina | 14–17 | 45.16% |
| TyroneLoLz vs Miary Zo | 12–13 | 48.00% |
| TyroneLoLz vs Fahkumram | 15–5 | 75.00% |
| TyroneLoLz vs Panda | 11–6 | 64.71% |
| TyroneLoLz vs Anna | 4–9 | 30.77% |
| TyroneLoLz vs Shaheen | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.