| miyavi_ngos vs Kazuya | 28–18 | 60.87% |
| miyavi_ngos vs Steve | 28–17 | 62.22% |
| miyavi_ngos vs Anna | 26–18 | 59.09% |
| miyavi_ngos vs King | 23–19 | 54.76% |
| miyavi_ngos vs Law | 22–19 | 53.66% |
| miyavi_ngos vs Bryan | 18–23 | 43.90% |
| miyavi_ngos vs Dragunov | 16–20 | 44.44% |
| miyavi_ngos vs Reina | 26–10 | 72.22% |
| miyavi_ngos vs Jin | 20–8 | 71.43% |
| miyavi_ngos vs Fahkumram | 13–12 | 52.00% |
| miyavi_ngos vs Hwoarang | 10–13 | 43.48% |
| miyavi_ngos vs Lili | 11–10 | 52.38% |
| miyavi_ngos vs Jun | 10–11 | 47.62% |
| miyavi_ngos vs Paul | 7–13 | 35.00% |
| miyavi_ngos vs Azucena | 12–8 | 60.00% |
| miyavi_ngos vs Miary Zo | 14–6 | 70.00% |
| miyavi_ngos vs Asuka | 6–13 | 31.58% |
| miyavi_ngos vs Heihachi | 13–6 | 68.42% |
| miyavi_ngos vs Claudio | 9–8 | 52.94% |
| miyavi_ngos vs Xiaoyu | 12–4 | 75.00% |
| miyavi_ngos vs Nina | 9–7 | 56.25% |
| miyavi_ngos vs Devil Jin | 8–7 | 53.33% |
| miyavi_ngos vs Jack-8 | 8–6 | 57.14% |
| miyavi_ngos vs Alisa | 8–6 | 57.14% |
| miyavi_ngos vs Zafina | 8–5 | 61.54% |
| miyavi_ngos vs Leo | 6–6 | 50.00% |
| miyavi_ngos vs Lidia | 8–4 | 66.67% |
| miyavi_ngos vs Clive | 5–6 | 45.45% |
| miyavi_ngos vs Victor | 3–7 | 30.00% |
| miyavi_ngos vs Yoshimitsu | 5–4 | 55.56% |
| miyavi_ngos vs Feng | 6–3 | 66.67% |
| miyavi_ngos vs Lars | 2–6 | 25.00% |
| miyavi_ngos vs Leroy | 7–1 | 87.50% |
| miyavi_ngos vs Lee | 2–5 | 28.57% |
| miyavi_ngos vs Kuma | 3–4 | 42.86% |
| miyavi_ngos vs Eddy | 4–3 | 57.14% |
| miyavi_ngos vs Panda | 2–1 | 66.67% |
| miyavi_ngos vs Armor King | 3–0 | 100.00% |
| miyavi_ngos vs Shaheen | 1–1 | 50.00% |
| miyavi_ngos vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.