| BariBeatz vs King | 110–88 | 55.56% |
| BariBeatz vs Kazuya | 102–91 | 52.85% |
| BariBeatz vs Jin | 96–90 | 51.61% |
| BariBeatz vs Bryan | 91–93 | 49.46% |
| BariBeatz vs Reina | 87–83 | 51.18% |
| BariBeatz vs Law | 91–76 | 54.49% |
| BariBeatz vs Dragunov | 76–73 | 51.01% |
| BariBeatz vs Steve | 78–65 | 54.55% |
| BariBeatz vs Jun | 73–65 | 52.90% |
| BariBeatz vs Paul | 70–64 | 52.24% |
| BariBeatz vs Hwoarang | 66–64 | 50.77% |
| BariBeatz vs Lili | 64–65 | 49.61% |
| BariBeatz vs Azucena | 73–45 | 61.86% |
| BariBeatz vs Eddy | 65–46 | 58.56% |
| BariBeatz vs Lee | 51–47 | 52.04% |
| BariBeatz vs Armor King | 43–55 | 43.88% |
| BariBeatz vs Yoshimitsu | 61–36 | 62.89% |
| BariBeatz vs Heihachi | 50–46 | 52.08% |
| BariBeatz vs Lars | 49–44 | 52.69% |
| BariBeatz vs Victor | 53–40 | 56.99% |
| BariBeatz vs Feng | 42–38 | 52.50% |
| BariBeatz vs Nina | 44–36 | 55.00% |
| BariBeatz vs Asuka | 44–34 | 56.41% |
| BariBeatz vs Xiaoyu | 35–37 | 48.61% |
| BariBeatz vs Leo | 36–36 | 50.00% |
| BariBeatz vs Devil Jin | 25–46 | 35.21% |
| BariBeatz vs Fahkumram | 32–35–1 | 47.76% |
| BariBeatz vs Leroy | 34–31 | 52.31% |
| BariBeatz vs Jack-8 | 28–30 | 48.28% |
| BariBeatz vs Raven | 26–20 | 56.52% |
| BariBeatz vs Lidia | 22–24 | 47.83% |
| BariBeatz vs Alisa | 20–24 | 45.45% |
| BariBeatz vs Anna | 17–27 | 38.64% |
| BariBeatz vs Claudio | 22–21 | 51.16% |
| BariBeatz vs Kuma | 14–24 | 36.84% |
| BariBeatz vs Zafina | 22–16 | 57.89% |
| BariBeatz vs Shaheen | 20–15 | 57.14% |
| BariBeatz vs Clive | 10–12 | 45.45% |
| BariBeatz vs Miary Zo | 5–13 | 27.78% |
| BariBeatz vs Panda | 10–6 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.