| BariBeatz vs King | 132–111 | 54.32% |
| BariBeatz vs Kazuya | 131–107 | 55.04% |
| BariBeatz vs Jin | 103–109 | 48.58% |
| BariBeatz vs Bryan | 103–106 | 49.28% |
| BariBeatz vs Reina | 97–101 | 48.99% |
| BariBeatz vs Law | 103–90 | 53.37% |
| BariBeatz vs Dragunov | 89–87 | 50.57% |
| BariBeatz vs Paul | 83–84 | 49.70% |
| BariBeatz vs Steve | 90–76 | 54.22% |
| BariBeatz vs Hwoarang | 83–80 | 50.92% |
| BariBeatz vs Jun | 85–73 | 53.80% |
| BariBeatz vs Lili | 71–77 | 47.97% |
| BariBeatz vs Armor King | 60–77 | 43.80% |
| BariBeatz vs Azucena | 80–50 | 61.54% |
| BariBeatz vs Heihachi | 61–66 | 48.03% |
| BariBeatz vs Eddy | 77–49 | 61.11% |
| BariBeatz vs Yoshimitsu | 78–46 | 62.90% |
| BariBeatz vs Lee | 58–55 | 51.33% |
| BariBeatz vs Lars | 56–55 | 50.45% |
| BariBeatz vs Victor | 59–41 | 59.00% |
| BariBeatz vs Fahkumram | 44–48–1 | 47.83% |
| BariBeatz vs Nina | 48–44 | 52.17% |
| BariBeatz vs Feng | 46–41 | 52.87% |
| BariBeatz vs Asuka | 49–37 | 56.98% |
| BariBeatz vs Xiaoyu | 38–47 | 44.71% |
| BariBeatz vs Devil Jin | 31–54 | 36.47% |
| BariBeatz vs Leo | 38–37 | 50.67% |
| BariBeatz vs Leroy | 38–34 | 52.78% |
| BariBeatz vs Jack-8 | 30–36 | 45.45% |
| BariBeatz vs Lidia | 31–29 | 51.67% |
| BariBeatz vs Raven | 33–23 | 58.93% |
| BariBeatz vs Anna | 23–30 | 43.40% |
| BariBeatz vs Alisa | 25–25 | 50.00% |
| BariBeatz vs Claudio | 24–25 | 48.98% |
| BariBeatz vs Zafina | 27–20 | 57.45% |
| BariBeatz vs Kuma | 17–26 | 39.53% |
| BariBeatz vs Shaheen | 22–18 | 55.00% |
| BariBeatz vs Miary Zo | 14–20 | 41.18% |
| BariBeatz vs Clive | 11–14 | 44.00% |
| BariBeatz vs Panda | 13–6 | 68.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.