| AlucardMishima vs Kazuya | 40–36 | 52.63% |
| AlucardMishima vs Reina | 32–25 | 56.14% |
| AlucardMishima vs King | 32–23 | 58.18% |
| AlucardMishima vs Hwoarang | 21–29 | 42.00% |
| AlucardMishima vs Bryan | 23–26 | 46.94% |
| AlucardMishima vs Dragunov | 23–26 | 46.94% |
| AlucardMishima vs Steve | 23–25 | 47.92% |
| AlucardMishima vs Lili | 18–27 | 40.00% |
| AlucardMishima vs Yoshimitsu | 16–21 | 43.24% |
| AlucardMishima vs Jin | 19–18 | 51.35% |
| AlucardMishima vs Azucena | 12–23 | 34.29% |
| AlucardMishima vs Paul | 10–21 | 32.26% |
| AlucardMishima vs Law | 17–12 | 58.62% |
| AlucardMishima vs Xiaoyu | 15–14 | 51.72% |
| AlucardMishima vs Lars | 13–16 | 44.83% |
| AlucardMishima vs Jun | 15–12 | 55.56% |
| AlucardMishima vs Heihachi | 12–14 | 46.15% |
| AlucardMishima vs Leo | 14–11 | 56.00% |
| AlucardMishima vs Lee | 18–7 | 72.00% |
| AlucardMishima vs Victor | 11–14 | 44.00% |
| AlucardMishima vs Feng | 5–17 | 22.73% |
| AlucardMishima vs Eddy | 13–9 | 59.09% |
| AlucardMishima vs Claudio | 11–7 | 61.11% |
| AlucardMishima vs Devil Jin | 10–6 | 62.50% |
| AlucardMishima vs Asuka | 4–10 | 28.57% |
| AlucardMishima vs Nina | 7–7 | 50.00% |
| AlucardMishima vs Zafina | 7–7 | 50.00% |
| AlucardMishima vs Jack-8 | 2–11 | 15.38% |
| AlucardMishima vs Alisa | 5–8 | 38.46% |
| AlucardMishima vs Clive | 4–6 | 40.00% |
| AlucardMishima vs Shaheen | 4–5 | 44.44% |
| AlucardMishima vs Raven | 7–2 | 77.78% |
| AlucardMishima vs Leroy | 0–8 | 0.00% |
| AlucardMishima vs Kuma | 5–2 | 71.43% |
| AlucardMishima vs Anna | 3–4 | 42.86% |
| AlucardMishima vs Fahkumram | 1–5 | 16.67% |
| AlucardMishima vs Lidia | 3–2 | 60.00% |
| AlucardMishima vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.