| Vforce-ChE vs Jin | 130–172 | 43.05% |
| Vforce-ChE vs Kazuya | 160–136 | 54.05% |
| Vforce-ChE vs King | 119–126 | 48.57% |
| Vforce-ChE vs Law | 108–106 | 50.47% |
| Vforce-ChE vs Reina | 98–99 | 49.75% |
| Vforce-ChE vs Hwoarang | 94–83 | 53.11% |
| Vforce-ChE vs Bryan | 90–84 | 51.72% |
| Vforce-ChE vs Yoshimitsu | 69–85 | 44.81% |
| Vforce-ChE vs Dragunov | 53–86 | 38.13% |
| Vforce-ChE vs Steve | 59–76 | 43.70% |
| Vforce-ChE vs Eddy | 64–65 | 49.61% |
| Vforce-ChE vs Heihachi | 55–65 | 45.83% |
| Vforce-ChE vs Asuka | 41–65 | 38.68% |
| Vforce-ChE vs Lili | 42–60 | 41.18% |
| Vforce-ChE vs Devil Jin | 48–53 | 47.52% |
| Vforce-ChE vs Paul | 42–58 | 42.00% |
| Vforce-ChE vs Lee | 46–45 | 50.55% |
| Vforce-ChE vs Jun | 39–42 | 48.15% |
| Vforce-ChE vs Feng | 35–42 | 45.45% |
| Vforce-ChE vs Lars | 23–49 | 31.94% |
| Vforce-ChE vs Alisa | 33–37 | 47.14% |
| Vforce-ChE vs Victor | 24–40 | 37.50% |
| Vforce-ChE vs Nina | 19–43 | 30.65% |
| Vforce-ChE vs Azucena | 32–29 | 52.46% |
| Vforce-ChE vs Xiaoyu | 27–33 | 45.00% |
| Vforce-ChE vs Armor King | 20–35 | 36.36% |
| Vforce-ChE vs Jack-8 | 28–25 | 52.83% |
| Vforce-ChE vs Raven | 23–30 | 43.40% |
| Vforce-ChE vs Lidia | 25–27 | 48.08% |
| Vforce-ChE vs Leo | 22–29 | 43.14% |
| Vforce-ChE vs Clive | 16–34 | 32.00% |
| Vforce-ChE vs Claudio | 19–25 | 43.18% |
| Vforce-ChE vs Zafina | 18–21 | 46.15% |
| Vforce-ChE vs Leroy | 16–17 | 48.48% |
| Vforce-ChE vs Fahkumram | 9–24 | 27.27% |
| Vforce-ChE vs Kuma | 6–22 | 21.43% |
| Vforce-ChE vs Shaheen | 9–18 | 33.33% |
| Vforce-ChE vs Anna | 5–21 | 19.23% |
| Vforce-ChE vs Miary Zo | 3–8 | 27.27% |
| Vforce-ChE vs Panda | 1–9 | 10.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.