| Light Assault vs Dragunov | 35–31 | 53.03% |
| Light Assault vs Reina | 36–14 | 72.00% |
| Light Assault vs Kazuya | 18–30 | 37.50% |
| Light Assault vs King | 21–26 | 44.68% |
| Light Assault vs Hwoarang | 22–22 | 50.00% |
| Light Assault vs Jin | 21–19 | 52.50% |
| Light Assault vs Lili | 12–20 | 37.50% |
| Light Assault vs Bryan | 18–13 | 58.06% |
| Light Assault vs Paul | 11–16 | 40.74% |
| Light Assault vs Steve | 13–14 | 48.15% |
| Light Assault vs Asuka | 11–16 | 40.74% |
| Light Assault vs Devil Jin | 12–14 | 46.15% |
| Light Assault vs Lidia | 18–5 | 78.26% |
| Light Assault vs Victor | 7–15 | 31.82% |
| Light Assault vs Law | 10–11 | 47.62% |
| Light Assault vs Yoshimitsu | 10–11 | 47.62% |
| Light Assault vs Jack-8 | 8–11 | 42.11% |
| Light Assault vs Jun | 9–8 | 52.94% |
| Light Assault vs Claudio | 6–10 | 37.50% |
| Light Assault vs Xiaoyu | 6–9 | 40.00% |
| Light Assault vs Leo | 6–9 | 40.00% |
| Light Assault vs Fahkumram | 7–8 | 46.67% |
| Light Assault vs Lars | 6–8 | 42.86% |
| Light Assault vs Azucena | 8–6 | 57.14% |
| Light Assault vs Leroy | 7–6 | 53.85% |
| Light Assault vs Feng | 2–10 | 16.67% |
| Light Assault vs Alisa | 3–9 | 25.00% |
| Light Assault vs Nina | 6–6 | 50.00% |
| Light Assault vs Clive | 8–4 | 66.67% |
| Light Assault vs Eddy | 5–5 | 50.00% |
| Light Assault vs Zafina | 5–4 | 55.56% |
| Light Assault vs Lee | 3–4 | 42.86% |
| Light Assault vs Raven | 6–1 | 85.71% |
| Light Assault vs Heihachi | 4–3 | 57.14% |
| Light Assault vs Armor King | 4–2 | 66.67% |
| Light Assault vs Shaheen | 3–2 | 60.00% |
| Light Assault vs Kuma | 0–5 | 0.00% |
| Light Assault vs Anna | 4–1 | 80.00% |
| Light Assault vs Panda | 0–4 | 0.00% |
| Light Assault vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.