| Gøatedkillr vs Kazuya | 273–237 | 53.53% |
| Gøatedkillr vs Heihachi | 247–218 | 53.12% |
| Gøatedkillr vs Jin | 232–201 | 53.58% |
| Gøatedkillr vs Bryan | 214–166 | 56.32% |
| Gøatedkillr vs King | 194–147 | 56.89% |
| Gøatedkillr vs Steve | 143–125 | 53.36% |
| Gøatedkillr vs Reina | 151–114 | 56.98% |
| Gøatedkillr vs Clive | 130–129 | 50.19% |
| Gøatedkillr vs Hwoarang | 144–104 | 58.06% |
| Gøatedkillr vs Law | 132–112 | 54.10% |
| Gøatedkillr vs Paul | 111–115 | 49.12% |
| Gøatedkillr vs Dragunov | 125–96 | 56.56% |
| Gøatedkillr vs Yoshimitsu | 101–94 | 51.79% |
| Gøatedkillr vs Devil Jin | 95–93 | 50.53% |
| Gøatedkillr vs Lili | 99–64 | 60.74% |
| Gøatedkillr vs Xiaoyu | 84–65 | 56.38% |
| Gøatedkillr vs Asuka | 96–44 | 68.57% |
| Gøatedkillr vs Lidia | 65–71 | 47.79% |
| Gøatedkillr vs Lee | 81–52 | 60.90% |
| Gøatedkillr vs Azucena | 72–55 | 56.69% |
| Gøatedkillr vs Lars | 72–54 | 57.14% |
| Gøatedkillr vs Feng | 68–50 | 57.63% |
| Gøatedkillr vs Nina | 68–42 | 61.82% |
| Gøatedkillr vs Jun | 54–56 | 49.09% |
| Gøatedkillr vs Leo | 46–60 | 43.40% |
| Gøatedkillr vs Victor | 63–41 | 60.58% |
| Gøatedkillr vs Raven | 54–40 | 57.45% |
| Gøatedkillr vs Alisa | 60–24 | 71.43% |
| Gøatedkillr vs Eddy | 58–23 | 71.60% |
| Gøatedkillr vs Claudio | 49–31 | 61.25% |
| Gøatedkillr vs Jack-8 | 51–21 | 70.83% |
| Gøatedkillr vs Shaheen | 31–40 | 43.66% |
| Gøatedkillr vs Anna | 37–29 | 56.06% |
| Gøatedkillr vs Leroy | 34–29 | 53.97% |
| Gøatedkillr vs Armor King | 23–37 | 38.33% |
| Gøatedkillr vs Kuma | 35–22 | 61.40% |
| Gøatedkillr vs Zafina | 24–24 | 50.00% |
| Gøatedkillr vs Fahkumram | 23–24 | 48.94% |
| Gøatedkillr vs Miary Zo | 18–24 | 42.86% |
| Gøatedkillr vs Panda | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.