| Bootsmcgoots vs King | 13–15 | 46.43% |
| Bootsmcgoots vs Jin | 13–7 | 65.00% |
| Bootsmcgoots vs Reina | 9–7 | 56.25% |
| Bootsmcgoots vs Steve | 8–7 | 53.33% |
| Bootsmcgoots vs Eddy | 7–8 | 46.67% |
| Bootsmcgoots vs Dragunov | 4–10 | 28.57% |
| Bootsmcgoots vs Hwoarang | 7–6 | 53.85% |
| Bootsmcgoots vs Lidia | 7–6 | 53.85% |
| Bootsmcgoots vs Jun | 6–6 | 50.00% |
| Bootsmcgoots vs Asuka | 1–10 | 9.09% |
| Bootsmcgoots vs Clive | 5–6 | 45.45% |
| Bootsmcgoots vs Armor King | 2–9 | 18.18% |
| Bootsmcgoots vs Paul | 5–4 | 55.56% |
| Bootsmcgoots vs Bryan | 5–4 | 55.56% |
| Bootsmcgoots vs Yoshimitsu | 7–1 | 87.50% |
| Bootsmcgoots vs Lili | 4–4 | 50.00% |
| Bootsmcgoots vs Leroy | 5–3 | 62.50% |
| Bootsmcgoots vs Azucena | 4–4 | 50.00% |
| Bootsmcgoots vs Victor | 7–1 | 87.50% |
| Bootsmcgoots vs Xiaoyu | 3–4 | 42.86% |
| Bootsmcgoots vs Law | 6–0 | 100.00% |
| Bootsmcgoots vs Kazuya | 5–1 | 83.33% |
| Bootsmcgoots vs Feng | 1–5 | 16.67% |
| Bootsmcgoots vs Lars | 2–4 | 33.33% |
| Bootsmcgoots vs Nina | 2–4 | 33.33% |
| Bootsmcgoots vs Devil Jin | 5–0 | 100.00% |
| Bootsmcgoots vs Leo | 3–2 | 60.00% |
| Bootsmcgoots vs Panda | 1–4 | 20.00% |
| Bootsmcgoots vs Claudio | 0–4 | 0.00% |
| Bootsmcgoots vs Raven | 1–3 | 25.00% |
| Bootsmcgoots vs Jack-8 | 2–1 | 66.67% |
| Bootsmcgoots vs Shaheen | 2–1 | 66.67% |
| Bootsmcgoots vs Lee | 1–2 | 33.33% |
| Bootsmcgoots vs Miary Zo | 1–2 | 33.33% |
| Bootsmcgoots vs Alisa | 0–2 | 0.00% |
| Bootsmcgoots vs Kuma | 2–0 | 100.00% |
| Bootsmcgoots vs Zafina | 0–2 | 0.00% |
| Bootsmcgoots vs Heihachi | 2–0 | 100.00% |
| Bootsmcgoots vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.