| DaddyHeihachi vs King | 82–79–1 | 50.93% |
| DaddyHeihachi vs Reina | 77–55 | 58.33% |
| DaddyHeihachi vs Jin | 53–67 | 44.17% |
| DaddyHeihachi vs Dragunov | 52–48 | 52.00% |
| DaddyHeihachi vs Kazuya | 46–49 | 48.42% |
| DaddyHeihachi vs Steve | 53–36 | 59.55% |
| DaddyHeihachi vs Bryan | 40–45 | 47.06% |
| DaddyHeihachi vs Lili | 40–37 | 51.95% |
| DaddyHeihachi vs Eddy | 20–40 | 33.33% |
| DaddyHeihachi vs Hwoarang | 27–31 | 46.55% |
| DaddyHeihachi vs Azucena | 25–32–1 | 43.86% |
| DaddyHeihachi vs Paul | 20–33 | 37.74% |
| DaddyHeihachi vs Jun | 29–23 | 55.77% |
| DaddyHeihachi vs Heihachi | 24–27 | 47.06% |
| DaddyHeihachi vs Xiaoyu | 19–31 | 38.00% |
| DaddyHeihachi vs Asuka | 23–24 | 48.94% |
| DaddyHeihachi vs Clive | 15–31 | 32.61% |
| DaddyHeihachi vs Nina | 19–23 | 45.24% |
| DaddyHeihachi vs Yoshimitsu | 18–23 | 43.90% |
| DaddyHeihachi vs Devil Jin | 16–20 | 44.44% |
| DaddyHeihachi vs Law | 12–20 | 37.50% |
| DaddyHeihachi vs Feng | 12–20 | 37.50% |
| DaddyHeihachi vs Lee | 12–19 | 38.71% |
| DaddyHeihachi vs Lidia | 18–13 | 58.06% |
| DaddyHeihachi vs Jack-8 | 10–19 | 34.48% |
| DaddyHeihachi vs Alisa | 11–17 | 39.29% |
| DaddyHeihachi vs Victor | 12–12 | 50.00% |
| DaddyHeihachi vs Claudio | 11–10 | 52.38% |
| DaddyHeihachi vs Anna | 8–11 | 42.11% |
| DaddyHeihachi vs Lars | 12–6 | 66.67% |
| DaddyHeihachi vs Leo | 7–8 | 46.67% |
| DaddyHeihachi vs Zafina | 9–6 | 60.00% |
| DaddyHeihachi vs Leroy | 6–8–1 | 42.86% |
| DaddyHeihachi vs Raven | 2–10 | 16.67% |
| DaddyHeihachi vs Shaheen | 6–3 | 66.67% |
| DaddyHeihachi vs Armor King | 2–7 | 22.22% |
| DaddyHeihachi vs Panda | 3–5 | 37.50% |
| DaddyHeihachi vs Kuma | 2–4 | 33.33% |
| DaddyHeihachi vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.