| Lonely_combos vs Jin | 112–117 | 48.91% |
| Lonely_combos vs King | 88–97 | 47.57% |
| Lonely_combos vs Reina | 95–80 | 54.29% |
| Lonely_combos vs Bryan | 86–85 | 50.29% |
| Lonely_combos vs Kazuya | 93–78 | 54.39% |
| Lonely_combos vs Hwoarang | 65–82 | 44.22% |
| Lonely_combos vs Dragunov | 74–67 | 52.48% |
| Lonely_combos vs Law | 76–58 | 56.72% |
| Lonely_combos vs Steve | 70–62 | 53.03% |
| Lonely_combos vs Lili | 51–78 | 39.53% |
| Lonely_combos vs Yoshimitsu | 58–59 | 49.57% |
| Lonely_combos vs Eddy | 62–54 | 53.45% |
| Lonely_combos vs Jun | 56–53 | 51.38% |
| Lonely_combos vs Paul | 41–62 | 39.81% |
| Lonely_combos vs Lee | 58–41 | 58.59% |
| Lonely_combos vs Azucena | 42–53 | 44.21% |
| Lonely_combos vs Victor | 40–50 | 44.44% |
| Lonely_combos vs Lidia | 45–43 | 51.14% |
| Lonely_combos vs Xiaoyu | 39–47 | 45.35% |
| Lonely_combos vs Feng | 35–51 | 40.70% |
| Lonely_combos vs Lars | 28–46 | 37.84% |
| Lonely_combos vs Leo | 38–23 | 62.30% |
| Lonely_combos vs Raven | 33–28 | 54.10% |
| Lonely_combos vs Nina | 24–34 | 41.38% |
| Lonely_combos vs Jack-8 | 16–39 | 29.09% |
| Lonely_combos vs Asuka | 21–32 | 39.62% |
| Lonely_combos vs Leroy | 17–36 | 32.08% |
| Lonely_combos vs Devil Jin | 27–25 | 51.92% |
| Lonely_combos vs Claudio | 19–28 | 40.43% |
| Lonely_combos vs Alisa | 18–24 | 42.86% |
| Lonely_combos vs Shaheen | 15–14 | 51.72% |
| Lonely_combos vs Kuma | 13–14 | 48.15% |
| Lonely_combos vs Heihachi | 10–16 | 38.46% |
| Lonely_combos vs Zafina | 14–11 | 56.00% |
| Lonely_combos vs Clive | 5–7 | 41.67% |
| Lonely_combos vs Panda | 3–7 | 30.00% |
| Lonely_combos vs Anna | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.