| MaasyBaasy16 vs King | 37–21 | 63.79% |
| MaasyBaasy16 vs Jin | 28–24 | 53.85% |
| MaasyBaasy16 vs Law | 28–17 | 62.22% |
| MaasyBaasy16 vs Hwoarang | 22–20 | 52.38% |
| MaasyBaasy16 vs Dragunov | 20–21 | 48.78% |
| MaasyBaasy16 vs Kazuya | 21–18 | 53.85% |
| MaasyBaasy16 vs Lili | 19–20 | 48.72% |
| MaasyBaasy16 vs Reina | 19–20 | 48.72% |
| MaasyBaasy16 vs Steve | 13–23 | 36.11% |
| MaasyBaasy16 vs Clive | 17–17 | 50.00% |
| MaasyBaasy16 vs Nina | 13–19 | 40.62% |
| MaasyBaasy16 vs Bryan | 15–16 | 48.39% |
| MaasyBaasy16 vs Jun | 12–19 | 38.71% |
| MaasyBaasy16 vs Alisa | 10–15 | 40.00% |
| MaasyBaasy16 vs Heihachi | 15–9 | 62.50% |
| MaasyBaasy16 vs Azucena | 12–10 | 54.55% |
| MaasyBaasy16 vs Lee | 8–13 | 38.10% |
| MaasyBaasy16 vs Yoshimitsu | 13–7 | 65.00% |
| MaasyBaasy16 vs Xiaoyu | 11–9 | 55.00% |
| MaasyBaasy16 vs Jack-8 | 10–9 | 52.63% |
| MaasyBaasy16 vs Paul | 11–7 | 61.11% |
| MaasyBaasy16 vs Fahkumram | 12–5 | 70.59% |
| MaasyBaasy16 vs Lars | 8–8 | 50.00% |
| MaasyBaasy16 vs Asuka | 5–10 | 33.33% |
| MaasyBaasy16 vs Kuma | 10–5 | 66.67% |
| MaasyBaasy16 vs Zafina | 8–7 | 53.33% |
| MaasyBaasy16 vs Eddy | 2–13 | 13.33% |
| MaasyBaasy16 vs Victor | 5–8 | 38.46% |
| MaasyBaasy16 vs Lidia | 8–5 | 61.54% |
| MaasyBaasy16 vs Feng | 6–6 | 50.00% |
| MaasyBaasy16 vs Raven | 6–4 | 60.00% |
| MaasyBaasy16 vs Devil Jin | 5–3 | 62.50% |
| MaasyBaasy16 vs Anna | 6–2 | 75.00% |
| MaasyBaasy16 vs Leo | 3–4 | 42.86% |
| MaasyBaasy16 vs Claudio | 3–4 | 42.86% |
| MaasyBaasy16 vs Armor King | 5–2 | 71.43% |
| MaasyBaasy16 vs Leroy | 4–2 | 66.67% |
| MaasyBaasy16 vs Shaheen | 1–2 | 33.33% |
| MaasyBaasy16 vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.