Name history
| cant kbd | |
| Dirk Diggler | |
| ranked is azz | |
| pizza time | |
| Meat Smasher | |
| Hard Stuckmann | |
| DANGAR | |
| Siegzeon | |
| Pizza Time :) | |
| ZEN REVIVAL | |
| Zen Revival | |
| Skooma |
| cant kbd vs Kazuya | 134–132 | 50.38% |
| cant kbd vs Jin | 104–104 | 50.00% |
| cant kbd vs Dragunov | 77–90 | 46.11% |
| cant kbd vs Reina | 88–79 | 52.69% |
| cant kbd vs King | 72–85 | 45.86% |
| cant kbd vs Bryan | 56–99 | 36.13% |
| cant kbd vs Lili | 75–59 | 55.97% |
| cant kbd vs Yoshimitsu | 61–53 | 53.51% |
| cant kbd vs Steve | 47–63 | 42.73% |
| cant kbd vs Azucena | 57–43 | 57.00% |
| cant kbd vs Law | 49–50 | 49.49% |
| cant kbd vs Hwoarang | 42–56 | 42.86% |
| cant kbd vs Heihachi | 32–56 | 36.36% |
| cant kbd vs Xiaoyu | 46–41 | 52.87% |
| cant kbd vs Devil Jin | 37–49 | 43.02% |
| cant kbd vs Victor | 41–45 | 47.67% |
| cant kbd vs Asuka | 29–55 | 34.52% |
| cant kbd vs Jun | 36–39 | 48.00% |
| cant kbd vs Eddy | 22–51 | 30.14% |
| cant kbd vs Feng | 21–48 | 30.43% |
| cant kbd vs Alisa | 37–30 | 55.22% |
| cant kbd vs Lars | 27–38 | 41.54% |
| cant kbd vs Paul | 25–38 | 39.68% |
| cant kbd vs Lee | 29–34 | 46.03% |
| cant kbd vs Lidia | 31–32 | 49.21% |
| cant kbd vs Leroy | 18–39 | 31.58% |
| cant kbd vs Claudio | 29–26 | 52.73% |
| cant kbd vs Nina | 23–31 | 42.59% |
| cant kbd vs Clive | 14–23 | 37.84% |
| cant kbd vs Raven | 15–21 | 41.67% |
| cant kbd vs Leo | 19–15 | 55.88% |
| cant kbd vs Jack-8 | 6–17 | 26.09% |
| cant kbd vs Shaheen | 8–15 | 34.78% |
| cant kbd vs Kuma | 10–12 | 45.45% |
| cant kbd vs Zafina | 1–9 | 10.00% |
| cant kbd vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.