Name history
| Tekken | |
| Rocky Balboa | |
| Oldschool 2D | |
| Armor King | |
| Moonwalk like M | |
| Ghoest | |
| ?....? | |
| Baek Comeback | |
| Heihachi | |
| Jun- | |
| TTKQ | |
| Tekken8 | |
| GodofWar |
| Tekken vs King | 109–123 | 46.98% |
| Tekken vs Jin | 87–134 | 39.37% |
| Tekken vs Kazuya | 82–133 | 38.14% |
| Tekken vs Clive | 94–116 | 44.76% |
| Tekken vs Law | 92–101 | 47.67% |
| Tekken vs Steve | 93–84 | 52.54% |
| Tekken vs Bryan | 77–85 | 47.53% |
| Tekken vs Hwoarang | 68–89 | 43.31% |
| Tekken vs Heihachi | 40–73 | 35.40% |
| Tekken vs Dragunov | 43–67 | 39.09% |
| Tekken vs Paul | 28–64 | 30.43% |
| Tekken vs Reina | 43–47 | 47.78% |
| Tekken vs Eddy | 34–55 | 38.20% |
| Tekken vs Lili | 44–37 | 54.32% |
| Tekken vs Jun | 28–51 | 35.44% |
| Tekken vs Armor King | 27–47 | 36.49% |
| Tekken vs Azucena | 25–46 | 35.21% |
| Tekken vs Yoshimitsu | 24–44 | 35.29% |
| Tekken vs Lee | 28–38 | 42.42% |
| Tekken vs Nina | 33–30 | 52.38% |
| Tekken vs Lars | 22–39 | 36.07% |
| Tekken vs Alisa | 17–42 | 28.81% |
| Tekken vs Asuka | 26–27 | 49.06% |
| Tekken vs Victor | 17–34 | 33.33% |
| Tekken vs Fahkumram | 18–32 | 36.00% |
| Tekken vs Devil Jin | 22–27 | 44.90% |
| Tekken vs Feng | 18–23 | 43.90% |
| Tekken vs Miary Zo | 13–28 | 31.71% |
| Tekken vs Zafina | 13–23 | 36.11% |
| Tekken vs Claudio | 13–21 | 38.24% |
| Tekken vs Xiaoyu | 20–13 | 60.61% |
| Tekken vs Leroy | 12–18 | 40.00% |
| Tekken vs Jack-8 | 12–15 | 44.44% |
| Tekken vs Anna | 14–12 | 53.85% |
| Tekken vs Lidia | 4–21 | 16.00% |
| Tekken vs Leo | 11–12 | 47.83% |
| Tekken vs Raven | 7–16 | 30.43% |
| Tekken vs Kuma | 5–12 | 29.41% |
| Tekken vs Shaheen | 2–11 | 15.38% |
| Tekken vs Panda | 0–6 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.