LockNChris vs King | 4–6 | 40.00% |
LockNChris vs Reina | 2–8 | 20.00% |
LockNChris vs Clive | 3–7 | 30.00% |
LockNChris vs Victor | 0–8 | 0.00% |
LockNChris vs Leroy | 2–5 | 28.57% |
LockNChris vs Lili | 3–3 | 50.00% |
LockNChris vs Dragunov | 1–5 | 16.67% |
LockNChris vs Hwoarang | 2–3 | 40.00% |
LockNChris vs Jun | 0–5 | 0.00% |
LockNChris vs Heihachi | 1–4 | 20.00% |
LockNChris vs Paul | 1–3 | 25.00% |
LockNChris vs Raven | 1–3 | 25.00% |
LockNChris vs Steve | 1–2 | 33.33% |
LockNChris vs Lidia | 1–2 | 33.33% |
LockNChris vs Xiaoyu | 1–1 | 50.00% |
LockNChris vs Jin | 0–2 | 0.00% |
LockNChris vs Alisa | 0–2 | 0.00% |
LockNChris vs Kuma | 0–2 | 0.00% |
LockNChris vs Zafina | 0–2 | 0.00% |
LockNChris vs Azucena | 0–2 | 0.00% |
LockNChris vs Jack-8 | 0–1 | 0.00% |
LockNChris vs Nina | 0–1 | 0.00% |
LockNChris vs Kazuya | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.