| Zen'in Elis vs Jun | 4–1 | 80.00% |
| Zen'in Elis vs Steve | 4–0 | 100.00% |
| Zen'in Elis vs Bryan | 2–1 | 66.67% |
| Zen'in Elis vs Lee | 2–1 | 66.67% |
| Zen'in Elis vs Reina | 1–2 | 33.33% |
| Zen'in Elis vs Eddy | 1–2 | 33.33% |
| Zen'in Elis vs Jack-8 | 0–2 | 0.00% |
| Zen'in Elis vs Lars | 2–0 | 100.00% |
| Zen'in Elis vs Victor | 0–2 | 0.00% |
| Zen'in Elis vs Clive | 2–0 | 100.00% |
| Zen'in Elis vs Paul | 1–0 | 100.00% |
| Zen'in Elis vs Law | 0–1 | 0.00% |
| Zen'in Elis vs King | 1–0 | 100.00% |
| Zen'in Elis vs Hwoarang | 1–0 | 100.00% |
| Zen'in Elis vs Kazuya | 0–1 | 0.00% |
| Zen'in Elis vs Dragunov | 1–0 | 100.00% |
| Zen'in Elis vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.