| GrandMasterLing vs Law | 4–0 | 100.00% |
| GrandMasterLing vs Hwoarang | 4–0 | 100.00% |
| GrandMasterLing vs Lili | 4–0 | 100.00% |
| GrandMasterLing vs Lars | 3–0 | 100.00% |
| GrandMasterLing vs Nina | 3–0 | 100.00% |
| GrandMasterLing vs Reina | 3–0 | 100.00% |
| GrandMasterLing vs Heihachi | 2–1 | 66.67% |
| GrandMasterLing vs King | 2–0 | 100.00% |
| GrandMasterLing vs Devil Jin | 2–0 | 100.00% |
| GrandMasterLing vs Dragunov | 2–0 | 100.00% |
| GrandMasterLing vs Clive | 2–0 | 100.00% |
| GrandMasterLing vs Armor King | 1–1 | 50.00% |
| GrandMasterLing vs Paul | 1–0 | 100.00% |
| GrandMasterLing vs Yoshimitsu | 1–0 | 100.00% |
| GrandMasterLing vs Steve | 1–0 | 100.00% |
| GrandMasterLing vs Feng | 1–0 | 100.00% |
| GrandMasterLing vs Claudio | 1–0 | 100.00% |
| GrandMasterLing vs Leroy | 0–1 | 0.00% |
| GrandMasterLing vs Jun | 1–0 | 100.00% |
| GrandMasterLing vs Azucena | 1–0 | 100.00% |
| GrandMasterLing vs Victor | 0–1 | 0.00% |
| GrandMasterLing vs Raven | 1–0 | 100.00% |
| GrandMasterLing vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.