| Dreadhawks vs Jin | 147–127 | 53.65% |
| Dreadhawks vs King | 133–120 | 52.57% |
| Dreadhawks vs Kazuya | 98–115 | 46.01% |
| Dreadhawks vs Hwoarang | 102–83 | 55.14% |
| Dreadhawks vs Law | 87–94 | 48.07% |
| Dreadhawks vs Reina | 83–90 | 47.98% |
| Dreadhawks vs Bryan | 82–73 | 52.90% |
| Dreadhawks vs Eddy | 76–74 | 50.67% |
| Dreadhawks vs Steve | 79–68 | 53.74% |
| Dreadhawks vs Yoshimitsu | 49–88 | 35.77% |
| Dreadhawks vs Paul | 80–53 | 60.15% |
| Dreadhawks vs Jun | 66–67 | 49.62% |
| Dreadhawks vs Azucena | 55–72 | 43.31% |
| Dreadhawks vs Dragunov | 49–67 | 42.24% |
| Dreadhawks vs Lars | 66–47 | 58.41% |
| Dreadhawks vs Lili | 64–47 | 57.66% |
| Dreadhawks vs Xiaoyu | 55–53 | 50.93% |
| Dreadhawks vs Heihachi | 53–51 | 50.96% |
| Dreadhawks vs Clive | 55–47 | 53.92% |
| Dreadhawks vs Victor | 63–37 | 63.00% |
| Dreadhawks vs Lee | 45–40 | 52.94% |
| Dreadhawks vs Nina | 45–39 | 53.57% |
| Dreadhawks vs Feng | 46–33 | 58.23% |
| Dreadhawks vs Asuka | 46–28 | 62.16% |
| Dreadhawks vs Raven | 42–29–1 | 59.15% |
| Dreadhawks vs Devil Jin | 33–35 | 48.53% |
| Dreadhawks vs Leo | 31–31 | 50.00% |
| Dreadhawks vs Jack-8 | 31–30 | 50.82% |
| Dreadhawks vs Fahkumram | 30–28 | 51.72% |
| Dreadhawks vs Alisa | 19–35 | 35.19% |
| Dreadhawks vs Lidia | 18–35 | 33.96% |
| Dreadhawks vs Kuma | 16–27 | 37.21% |
| Dreadhawks vs Leroy | 18–21 | 46.15% |
| Dreadhawks vs Claudio | 20–18 | 52.63% |
| Dreadhawks vs Armor King | 15–17 | 46.88% |
| Dreadhawks vs Anna | 10–16 | 38.46% |
| Dreadhawks vs Zafina | 12–12 | 50.00% |
| Dreadhawks vs Shaheen | 10–12 | 45.45% |
| Dreadhawks vs Panda | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.