| PCC | Ely vs Jin | 98–117 | 45.58% |
| PCC | Ely vs Kazuya | 120–92 | 56.60% |
| PCC | Ely vs King | 107–104 | 50.71% |
| PCC | Ely vs Bryan | 100–72 | 58.14% |
| PCC | Ely vs Hwoarang | 81–78 | 50.94% |
| PCC | Ely vs Steve | 75–74 | 50.34% |
| PCC | Ely vs Reina | 70–77 | 47.62% |
| PCC | Ely vs Paul | 53–56 | 48.62% |
| PCC | Ely vs Dragunov | 52–56 | 48.15% |
| PCC | Ely vs Jun | 49–57 | 46.23% |
| PCC | Ely vs Law | 51–51 | 50.00% |
| PCC | Ely vs Azucena | 58–44 | 56.86% |
| PCC | Ely vs Eddy | 30–72 | 29.41% |
| PCC | Ely vs Heihachi | 52–45 | 53.61% |
| PCC | Ely vs Yoshimitsu | 44–51 | 46.32% |
| PCC | Ely vs Lili | 45–50 | 47.37% |
| PCC | Ely vs Lars | 41–48 | 46.07% |
| PCC | Ely vs Lee | 47–42 | 52.81% |
| PCC | Ely vs Leo | 41–40 | 50.62% |
| PCC | Ely vs Asuka | 32–42 | 43.24% |
| PCC | Ely vs Feng | 34–35 | 49.28% |
| PCC | Ely vs Devil Jin | 26–40 | 39.39% |
| PCC | Ely vs Leroy | 36–29 | 55.38% |
| PCC | Ely vs Xiaoyu | 29–34 | 46.03% |
| PCC | Ely vs Jack-8 | 25–35 | 41.67% |
| PCC | Ely vs Nina | 28–31 | 47.46% |
| PCC | Ely vs Victor | 22–37 | 37.29% |
| PCC | Ely vs Raven | 24–31 | 43.64% |
| PCC | Ely vs Alisa | 20–30 | 40.00% |
| PCC | Ely vs Claudio | 22–27 | 44.90% |
| PCC | Ely vs Clive | 24–19 | 55.81% |
| PCC | Ely vs Lidia | 24–17 | 58.54% |
| PCC | Ely vs Anna | 31–10 | 75.61% |
| PCC | Ely vs Kuma | 10–26 | 27.78% |
| PCC | Ely vs Zafina | 15–21 | 41.67% |
| PCC | Ely vs Armor King | 11–17 | 39.29% |
| PCC | Ely vs Miary Zo | 14–12 | 53.85% |
| PCC | Ely vs Shaheen | 15–9 | 62.50% |
| PCC | Ely vs Fahkumram | 10–8 | 55.56% |
| PCC | Ely vs Panda | 8–7 | 53.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.