| ReckitRalph vs King | 31–50 | 38.27% |
| ReckitRalph vs Law | 23–33 | 41.07% |
| ReckitRalph vs Steve | 30–21 | 58.82% |
| ReckitRalph vs Reina | 21–28 | 42.86% |
| ReckitRalph vs Jin | 16–27 | 37.21% |
| ReckitRalph vs Jun | 14–28 | 33.33% |
| ReckitRalph vs Lili | 17–23 | 42.50% |
| ReckitRalph vs Asuka | 17–21 | 44.74% |
| ReckitRalph vs Lars | 12–22 | 35.29% |
| ReckitRalph vs Bryan | 12–21 | 36.36% |
| ReckitRalph vs Dragunov | 12–20 | 37.50% |
| ReckitRalph vs Xiaoyu | 14–14 | 50.00% |
| ReckitRalph vs Hwoarang | 10–17 | 37.04% |
| ReckitRalph vs Victor | 13–14 | 48.15% |
| ReckitRalph vs Eddy | 6–21 | 22.22% |
| ReckitRalph vs Kazuya | 9–16 | 36.00% |
| ReckitRalph vs Azucena | 10–15 | 40.00% |
| ReckitRalph vs Heihachi | 12–13 | 48.00% |
| ReckitRalph vs Clive | 10–13 | 43.48% |
| ReckitRalph vs Nina | 10–11 | 47.62% |
| ReckitRalph vs Yoshimitsu | 7–12 | 36.84% |
| ReckitRalph vs Alisa | 8–11 | 42.11% |
| ReckitRalph vs Anna | 5–14 | 26.32% |
| ReckitRalph vs Leo | 5–12 | 29.41% |
| ReckitRalph vs Lee | 7–9 | 43.75% |
| ReckitRalph vs Fahkumram | 3–10 | 23.08% |
| ReckitRalph vs Feng | 6–6 | 50.00% |
| ReckitRalph vs Lidia | 4–8 | 33.33% |
| ReckitRalph vs Zafina | 8–3 | 72.73% |
| ReckitRalph vs Leroy | 6–5 | 54.55% |
| ReckitRalph vs Jack-8 | 1–9 | 10.00% |
| ReckitRalph vs Devil Jin | 5–5 | 50.00% |
| ReckitRalph vs Armor King | 2–8 | 20.00% |
| ReckitRalph vs Claudio | 4–5 | 44.44% |
| ReckitRalph vs Panda | 3–6 | 33.33% |
| ReckitRalph vs Kuma | 3–5 | 37.50% |
| ReckitRalph vs Shaheen | 4–2 | 66.67% |
| ReckitRalph vs Raven | 3–3 | 50.00% |
| ReckitRalph vs Miary Zo | 3–3 | 50.00% |
| ReckitRalph vs Paul | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.