| 52ABX32QJ vs Kazuya | 241–90 | 72.81% |
| 52ABX32QJ vs Bryan | 167–75 | 69.01% |
| 52ABX32QJ vs Jin | 164–77 | 68.05% |
| 52ABX32QJ vs Heihachi | 146–70 | 67.59% |
| 52ABX32QJ vs Reina | 148–59 | 71.50% |
| 52ABX32QJ vs Steve | 120–59 | 67.04% |
| 52ABX32QJ vs Dragunov | 112–61 | 64.74% |
| 52ABX32QJ vs Paul | 120–52 | 69.77% |
| 52ABX32QJ vs Hwoarang | 106–50 | 67.95% |
| 52ABX32QJ vs Law | 116–38 | 75.32% |
| 52ABX32QJ vs Armor King | 97–56–1 | 63.40% |
| 52ABX32QJ vs Lee | 89–41 | 68.46% |
| 52ABX32QJ vs King | 86–43 | 66.67% |
| 52ABX32QJ vs Yoshimitsu | 79–44–1 | 64.23% |
| 52ABX32QJ vs Lili | 71–33 | 68.27% |
| 52ABX32QJ vs Devil Jin | 64–36 | 64.00% |
| 52ABX32QJ vs Clive | 55–42 | 56.70% |
| 52ABX32QJ vs Miary Zo | 60–35 | 63.16% |
| 52ABX32QJ vs Lars | 60–32 | 65.22% |
| 52ABX32QJ vs Azucena | 57–27 | 67.86% |
| 52ABX32QJ vs Feng | 50–31 | 61.73% |
| 52ABX32QJ vs Claudio | 54–19 | 73.97% |
| 52ABX32QJ vs Victor | 43–30 | 58.90% |
| 52ABX32QJ vs Asuka | 44–23 | 65.67% |
| 52ABX32QJ vs Jun | 47–19 | 71.21% |
| 52ABX32QJ vs Fahkumram | 34–30 | 53.12% |
| 52ABX32QJ vs Jack-8 | 47–15 | 75.81% |
| 52ABX32QJ vs Lidia | 39–21 | 65.00% |
| 52ABX32QJ vs Nina | 36–23 | 61.02% |
| 52ABX32QJ vs Leo | 37–19 | 66.07% |
| 52ABX32QJ vs Raven | 37–16 | 69.81% |
| 52ABX32QJ vs Alisa | 34–15 | 69.39% |
| 52ABX32QJ vs Leroy | 33–16 | 67.35% |
| 52ABX32QJ vs Eddy | 33–13 | 71.74% |
| 52ABX32QJ vs Xiaoyu | 32–12 | 72.73% |
| 52ABX32QJ vs Shaheen | 27–15 | 64.29% |
| 52ABX32QJ vs Anna | 16–14 | 53.33% |
| 52ABX32QJ vs Zafina | 15–12 | 55.56% |
| 52ABX32QJ vs Kuma | 15–10 | 60.00% |
| 52ABX32QJ vs Panda | 7–2 | 77.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.