Name history
| Mishima Diff | |
| EVIL JORDAN | |
| Icedancer | |
| I HATE LAW | |
| Im high rn | |
| Sugarcoat | |
| DIO BRANDO |
| Mishima Diff vs Kazuya | 40–16 | 71.43% |
| Mishima Diff vs Jin | 30–18 | 62.50% |
| Mishima Diff vs Heihachi | 25–19 | 56.82% |
| Mishima Diff vs King | 32–11 | 74.42% |
| Mishima Diff vs Lili | 18–15 | 54.55% |
| Mishima Diff vs Reina | 22–6 | 78.57% |
| Mishima Diff vs Bryan | 12–13 | 48.00% |
| Mishima Diff vs Steve | 13–12 | 52.00% |
| Mishima Diff vs Dragunov | 11–13 | 45.83% |
| Mishima Diff vs Hwoarang | 14–7 | 66.67% |
| Mishima Diff vs Lars | 13–8 | 61.90% |
| Mishima Diff vs Devil Jin | 11–9 | 55.00% |
| Mishima Diff vs Law | 9–7 | 56.25% |
| Mishima Diff vs Asuka | 10–6 | 62.50% |
| Mishima Diff vs Yoshimitsu | 9–6 | 60.00% |
| Mishima Diff vs Claudio | 9–4 | 69.23% |
| Mishima Diff vs Nina | 5–8 | 38.46% |
| Mishima Diff vs Clive | 6–7 | 46.15% |
| Mishima Diff vs Lee | 4–8 | 33.33% |
| Mishima Diff vs Eddy | 5–7 | 41.67% |
| Mishima Diff vs Xiaoyu | 5–5 | 50.00% |
| Mishima Diff vs Feng | 4–6 | 40.00% |
| Mishima Diff vs Leroy | 2–7 | 22.22% |
| Mishima Diff vs Jun | 3–6 | 33.33% |
| Mishima Diff vs Alisa | 6–2 | 75.00% |
| Mishima Diff vs Shaheen | 6–1 | 85.71% |
| Mishima Diff vs Azucena | 3–4 | 42.86% |
| Mishima Diff vs Lidia | 4–3 | 57.14% |
| Mishima Diff vs Zafina | 0–6 | 0.00% |
| Mishima Diff vs Victor | 6–0 | 100.00% |
| Mishima Diff vs Paul | 1–4 | 20.00% |
| Mishima Diff vs Jack-8 | 1–4 | 20.00% |
| Mishima Diff vs Kuma | 4–1 | 80.00% |
| Mishima Diff vs Panda | 2–3 | 40.00% |
| Mishima Diff vs Raven | 4–1 | 80.00% |
| Mishima Diff vs Leo | 4–0 | 100.00% |
| Mishima Diff vs Fahkumram | 3–0 | 100.00% |
| Mishima Diff vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.