| JohnDoe932 vs Jin | 87–89 | 49.43% |
| JohnDoe932 vs Kazuya | 85–84 | 50.30% |
| JohnDoe932 vs King | 84–68 | 55.26% |
| JohnDoe932 vs Hwoarang | 82–52 | 61.19% |
| JohnDoe932 vs Law | 71–45 | 61.21% |
| JohnDoe932 vs Bryan | 56–58 | 49.12% |
| JohnDoe932 vs Steve | 47–55 | 46.08% |
| JohnDoe932 vs Dragunov | 46–49 | 48.42% |
| JohnDoe932 vs Yoshimitsu | 52–37 | 58.43% |
| JohnDoe932 vs Paul | 37–39 | 48.68% |
| JohnDoe932 vs Reina | 33–41 | 44.59% |
| JohnDoe932 vs Heihachi | 32–35 | 47.76% |
| JohnDoe932 vs Lili | 28–38 | 42.42% |
| JohnDoe932 vs Eddy | 39–26 | 60.00% |
| JohnDoe932 vs Jun | 31–33 | 48.44% |
| JohnDoe932 vs Lee | 29–27 | 51.79% |
| JohnDoe932 vs Devil Jin | 26–26 | 50.00% |
| JohnDoe932 vs Armor King | 23–25 | 47.92% |
| JohnDoe932 vs Xiaoyu | 24–21 | 53.33% |
| JohnDoe932 vs Fahkumram | 24–18 | 57.14% |
| JohnDoe932 vs Asuka | 15–25 | 37.50% |
| JohnDoe932 vs Nina | 24–15 | 61.54% |
| JohnDoe932 vs Lars | 17–21 | 44.74% |
| JohnDoe932 vs Azucena | 18–19 | 48.65% |
| JohnDoe932 vs Victor | 21–9 | 70.00% |
| JohnDoe932 vs Alisa | 14–14 | 50.00% |
| JohnDoe932 vs Jack-8 | 14–12 | 53.85% |
| JohnDoe932 vs Feng | 13–12 | 52.00% |
| JohnDoe932 vs Anna | 10–14 | 41.67% |
| JohnDoe932 vs Kuma | 12–11 | 52.17% |
| JohnDoe932 vs Leo | 10–12 | 45.45% |
| JohnDoe932 vs Leroy | 10–12 | 45.45% |
| JohnDoe932 vs Lidia | 14–7 | 66.67% |
| JohnDoe932 vs Claudio | 11–8 | 57.89% |
| JohnDoe932 vs Raven | 5–14 | 26.32% |
| JohnDoe932 vs Zafina | 11–7 | 61.11% |
| JohnDoe932 vs Miary Zo | 7–8 | 46.67% |
| JohnDoe932 vs Clive | 5–9 | 35.71% |
| JohnDoe932 vs Shaheen | 6–0 | 100.00% |
| JohnDoe932 vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.