| navi_lo82 vs Kazuya | 82–57 | 58.99% |
| navi_lo82 vs Jin | 59–44 | 57.28% |
| navi_lo82 vs Reina | 52–51 | 50.49% |
| navi_lo82 vs King | 55–35 | 61.11% |
| navi_lo82 vs Paul | 44–44 | 50.00% |
| navi_lo82 vs Heihachi | 36–44 | 45.00% |
| navi_lo82 vs Bryan | 46–32 | 58.97% |
| navi_lo82 vs Dragunov | 27–48 | 36.00% |
| navi_lo82 vs Hwoarang | 24–48 | 33.33% |
| navi_lo82 vs Law | 35–29 | 54.69% |
| navi_lo82 vs Lili | 28–34 | 45.16% |
| navi_lo82 vs Jun | 28–32 | 46.67% |
| navi_lo82 vs Steve | 28–28 | 50.00% |
| navi_lo82 vs Lee | 29–27 | 51.79% |
| navi_lo82 vs Nina | 25–25 | 50.00% |
| navi_lo82 vs Yoshimitsu | 20–28 | 41.67% |
| navi_lo82 vs Feng | 23–25 | 47.92% |
| navi_lo82 vs Armor King | 23–19 | 54.76% |
| navi_lo82 vs Devil Jin | 26–15 | 63.41% |
| navi_lo82 vs Asuka | 18–22 | 45.00% |
| navi_lo82 vs Azucena | 20–14 | 58.82% |
| navi_lo82 vs Eddy | 13–21 | 38.24% |
| navi_lo82 vs Xiaoyu | 12–19 | 38.71% |
| navi_lo82 vs Victor | 14–16 | 46.67% |
| navi_lo82 vs Fahkumram | 13–14 | 48.15% |
| navi_lo82 vs Anna | 8–15 | 34.78% |
| navi_lo82 vs Kuma | 11–11 | 50.00% |
| navi_lo82 vs Leroy | 9–13 | 40.91% |
| navi_lo82 vs Clive | 11–10 | 52.38% |
| navi_lo82 vs Leo | 13–7 | 65.00% |
| navi_lo82 vs Lars | 5–15 | 25.00% |
| navi_lo82 vs Alisa | 7–13 | 35.00% |
| navi_lo82 vs Raven | 9–11 | 45.00% |
| navi_lo82 vs Jack-8 | 4–13 | 23.53% |
| navi_lo82 vs Zafina | 6–11 | 35.29% |
| navi_lo82 vs Claudio | 7–8 | 46.67% |
| navi_lo82 vs Lidia | 4–8 | 33.33% |
| navi_lo82 vs Shaheen | 4–7 | 36.36% |
| navi_lo82 vs Miary Zo | 5–3 | 62.50% |
| navi_lo82 vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.