| Soul biter vs Jin | 4–0 | 100.00% |
| Soul biter vs Zafina | 4–0 | 100.00% |
| Soul biter vs King | 3–0 | 100.00% |
| Soul biter vs Steve | 3–0 | 100.00% |
| Soul biter vs Feng | 2–1 | 66.67% |
| Soul biter vs Bryan | 2–0 | 100.00% |
| Soul biter vs Asuka | 2–0 | 100.00% |
| Soul biter vs Dragunov | 2–0 | 100.00% |
| Soul biter vs Lee | 2–0 | 100.00% |
| Soul biter vs Kuma | 2–0 | 100.00% |
| Soul biter vs Jun | 0–2 | 0.00% |
| Soul biter vs Azucena | 2–0 | 100.00% |
| Soul biter vs Lidia | 2–0 | 100.00% |
| Soul biter vs Armor King | 2–0 | 100.00% |
| Soul biter vs Law | 1–0 | 100.00% |
| Soul biter vs Kazuya | 1–0 | 100.00% |
| Soul biter vs Jack-8 | 1–0 | 100.00% |
| Soul biter vs Eddy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.