| WhateverForever vs Armor King | 10–10 | 50.00% |
| WhateverForever vs King | 15–2 | 88.24% |
| WhateverForever vs Kazuya | 11–5 | 68.75% |
| WhateverForever vs Bryan | 15–0 | 100.00% |
| WhateverForever vs Jun | 10–5 | 66.67% |
| WhateverForever vs Dragunov | 10–3 | 76.92% |
| WhateverForever vs Steve | 10–2 | 83.33% |
| WhateverForever vs Law | 5–3 | 62.50% |
| WhateverForever vs Lili | 6–2 | 75.00% |
| WhateverForever vs Paul | 6–1 | 85.71% |
| WhateverForever vs Fahkumram | 6–1 | 85.71% |
| WhateverForever vs Hwoarang | 5–1 | 83.33% |
| WhateverForever vs Lee | 5–1 | 83.33% |
| WhateverForever vs Reina | 4–2 | 66.67% |
| WhateverForever vs Anna | 5–1 | 83.33% |
| WhateverForever vs Yoshimitsu | 5–0 | 100.00% |
| WhateverForever vs Xiaoyu | 5–0 | 100.00% |
| WhateverForever vs Azucena | 1–4 | 20.00% |
| WhateverForever vs Jin | 4–0 | 100.00% |
| WhateverForever vs Jack-8 | 4–0 | 100.00% |
| WhateverForever vs Leroy | 3–1 | 75.00% |
| WhateverForever vs Eddy | 2–2 | 50.00% |
| WhateverForever vs Raven | 2–1 | 66.67% |
| WhateverForever vs Lidia | 2–1 | 66.67% |
| WhateverForever vs Heihachi | 3–0 | 100.00% |
| WhateverForever vs Devil Jin | 2–0 | 100.00% |
| WhateverForever vs Zafina | 2–0 | 100.00% |
| WhateverForever vs Victor | 2–0 | 100.00% |
| WhateverForever vs Clive | 2–0 | 100.00% |
| WhateverForever vs Asuka | 1–0 | 100.00% |
| WhateverForever vs Feng | 1–0 | 100.00% |
| WhateverForever vs Leo | 1–0 | 100.00% |
| WhateverForever vs Lars | 0–1 | 0.00% |
| WhateverForever vs Alisa | 0–1 | 0.00% |
| WhateverForever vs Shaheen | 1–0 | 100.00% |
| WhateverForever vs Nina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.