| GAH-HIDDEN vs Jin | 87–90 | 49.15% |
| GAH-HIDDEN vs Armor King | 76–87 | 46.63% |
| GAH-HIDDEN vs King | 94–66 | 58.75% |
| GAH-HIDDEN vs Heihachi | 62–80 | 43.66% |
| GAH-HIDDEN vs Steve | 69–66 | 51.11% |
| GAH-HIDDEN vs Law | 75–57 | 56.82% |
| GAH-HIDDEN vs Paul | 66–60 | 52.38% |
| GAH-HIDDEN vs Kazuya | 65–61 | 51.59% |
| GAH-HIDDEN vs Hwoarang | 74–49 | 60.16% |
| GAH-HIDDEN vs Miary Zo | 50–73 | 40.65% |
| GAH-HIDDEN vs Bryan | 62–60 | 50.82% |
| GAH-HIDDEN vs Lars | 50–57 | 46.73% |
| GAH-HIDDEN vs Eddy | 50–48 | 51.02% |
| GAH-HIDDEN vs Lili | 50–46 | 52.08% |
| GAH-HIDDEN vs Yoshimitsu | 35–46–3 | 43.21% |
| GAH-HIDDEN vs Nina | 38–34 | 52.78% |
| GAH-HIDDEN vs Reina | 31–35 | 46.97% |
| GAH-HIDDEN vs Azucena | 28–38 | 42.42% |
| GAH-HIDDEN vs Fahkumram | 28–38 | 42.42% |
| GAH-HIDDEN vs Dragunov | 37–22 | 62.71% |
| GAH-HIDDEN vs Lee | 24–34 | 41.38% |
| GAH-HIDDEN vs Jun | 21–37 | 36.21% |
| GAH-HIDDEN vs Asuka | 27–29 | 48.21% |
| GAH-HIDDEN vs Victor | 27–21 | 56.25% |
| GAH-HIDDEN vs Anna | 25–23 | 52.08% |
| GAH-HIDDEN vs Leo | 29–17 | 63.04% |
| GAH-HIDDEN vs Lidia | 18–27 | 40.00% |
| GAH-HIDDEN vs Leroy | 23–19 | 54.76% |
| GAH-HIDDEN vs Raven | 19–23 | 45.24% |
| GAH-HIDDEN vs Devil Jin | 16–24 | 40.00% |
| GAH-HIDDEN vs Clive | 17–23 | 42.50% |
| GAH-HIDDEN vs Alisa | 15–22 | 40.54% |
| GAH-HIDDEN vs Xiaoyu | 18–16 | 52.94% |
| GAH-HIDDEN vs Jack-8 | 22–8 | 73.33% |
| GAH-HIDDEN vs Feng | 16–14 | 53.33% |
| GAH-HIDDEN vs Zafina | 18–12 | 60.00% |
| GAH-HIDDEN vs Claudio | 14–15 | 48.28% |
| GAH-HIDDEN vs Kuma | 15–7 | 68.18% |
| GAH-HIDDEN vs Shaheen | 7–3 | 70.00% |
| GAH-HIDDEN vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.