| ThtBoiKai vs Kazuya | 102–155 | 39.69% |
| ThtBoiKai vs King | 113–115 | 49.56% |
| ThtBoiKai vs Jin | 95–131 | 42.04% |
| ThtBoiKai vs Reina | 101–104 | 49.27% |
| ThtBoiKai vs Steve | 116–82 | 58.59% |
| ThtBoiKai vs Bryan | 82–115 | 41.62% |
| ThtBoiKai vs Law | 84–72 | 53.85% |
| ThtBoiKai vs Heihachi | 61–89 | 40.67% |
| ThtBoiKai vs Lidia | 72–75 | 48.98% |
| ThtBoiKai vs Hwoarang | 81–63 | 56.25% |
| ThtBoiKai vs Dragunov | 52–80 | 39.39% |
| ThtBoiKai vs Lee | 52–66 | 44.07% |
| ThtBoiKai vs Azucena | 71–44 | 61.74% |
| ThtBoiKai vs Asuka | 57–43 | 57.00% |
| ThtBoiKai vs Armor King | 42–58 | 42.00% |
| ThtBoiKai vs Devil Jin | 49–43 | 53.26% |
| ThtBoiKai vs Eddy | 39–50 | 43.82% |
| ThtBoiKai vs Paul | 35–50 | 41.18% |
| ThtBoiKai vs Yoshimitsu | 43–42 | 50.59% |
| ThtBoiKai vs Lars | 40–45 | 47.06% |
| ThtBoiKai vs Victor | 50–35 | 58.82% |
| ThtBoiKai vs Jun | 46–38 | 54.76% |
| ThtBoiKai vs Lili | 32–50 | 39.02% |
| ThtBoiKai vs Xiaoyu | 49–29 | 62.82% |
| ThtBoiKai vs Leo | 45–33 | 57.69% |
| ThtBoiKai vs Clive | 35–42 | 45.45% |
| ThtBoiKai vs Nina | 36–27 | 57.14% |
| ThtBoiKai vs Feng | 29–33 | 46.77% |
| ThtBoiKai vs Raven | 26–22 | 54.17% |
| ThtBoiKai vs Alisa | 29–18 | 61.70% |
| ThtBoiKai vs Kuma | 19–26 | 42.22% |
| ThtBoiKai vs Jack-8 | 16–26 | 38.10% |
| ThtBoiKai vs Claudio | 22–20 | 52.38% |
| ThtBoiKai vs Leroy | 14–24 | 36.84% |
| ThtBoiKai vs Fahkumram | 9–29 | 23.68% |
| ThtBoiKai vs Zafina | 16–17 | 48.48% |
| ThtBoiKai vs Anna | 7–12 | 36.84% |
| ThtBoiKai vs Panda | 8–8 | 50.00% |
| ThtBoiKai vs Shaheen | 5–8 | 38.46% |
| ThtBoiKai vs Miary Zo | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.