Name history
| Mangler | |
| Transient_0_Sun | |
| cortez | |
| Not-Anakin | |
| CrispyMonteiro | |
| MoER | |
| AncientLegend | |
| SleepyJoe | |
| OR REGRET LATER | |
| Mr PewPew 06 | |
| Ya Dad's Uncle | |
| Puppifog | |
| JinMain | |
| Calm&Collected |
| Mangler vs Kazuya | 69–27 | 71.88% |
| Mangler vs Jin | 67–23 | 74.44% |
| Mangler vs Hwoarang | 45–18 | 71.43% |
| Mangler vs Steve | 42–16 | 72.41% |
| Mangler vs Bryan | 42–10 | 80.77% |
| Mangler vs King | 42–9 | 82.35% |
| Mangler vs Law | 42–8 | 84.00% |
| Mangler vs Paul | 30–15 | 66.67% |
| Mangler vs Yoshimitsu | 35–9 | 79.55% |
| Mangler vs Dragunov | 30–13 | 69.77% |
| Mangler vs Reina | 34–9 | 79.07% |
| Mangler vs Devil Jin | 27–12 | 69.23% |
| Mangler vs Lili | 25–7 | 78.12% |
| Mangler vs Eddy | 25–5 | 83.33% |
| Mangler vs Asuka | 20–7 | 74.07% |
| Mangler vs Feng | 20–7 | 74.07% |
| Mangler vs Lee | 21–6 | 77.78% |
| Mangler vs Xiaoyu | 22–3 | 88.00% |
| Mangler vs Jun | 22–3 | 88.00% |
| Mangler vs Nina | 14–5 | 73.68% |
| Mangler vs Alisa | 14–4 | 77.78% |
| Mangler vs Leo | 10–6 | 62.50% |
| Mangler vs Jack-8 | 12–3 | 80.00% |
| Mangler vs Lars | 14–1 | 93.33% |
| Mangler vs Leroy | 12–0 | 100.00% |
| Mangler vs Heihachi | 7–5 | 58.33% |
| Mangler vs Victor | 9–2 | 81.82% |
| Mangler vs Zafina | 9–1 | 90.00% |
| Mangler vs Shaheen | 3–5 | 37.50% |
| Mangler vs Kuma | 7–1 | 87.50% |
| Mangler vs Azucena | 4–4 | 50.00% |
| Mangler vs Raven | 5–1 | 83.33% |
| Mangler vs Anna | 5–1 | 83.33% |
| Mangler vs Claudio | 2–2 | 50.00% |
| Mangler vs Panda | 3–1 | 75.00% |
| Mangler vs Fahkumram | 2–0 | 100.00% |
| Mangler vs Armor King | 2–0 | 100.00% |
| Mangler vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.