| OTdaddy007 vs Kazuya | 171–197 | 46.47% |
| OTdaddy007 vs Bryan | 183–148 | 55.29% |
| OTdaddy007 vs Jin | 151–149 | 50.33% |
| OTdaddy007 vs King | 147–150 | 49.49% |
| OTdaddy007 vs Reina | 145–151 | 48.99% |
| OTdaddy007 vs Hwoarang | 138–152 | 47.59% |
| OTdaddy007 vs Steve | 129–120 | 51.81% |
| OTdaddy007 vs Law | 119–118 | 50.21% |
| OTdaddy007 vs Lee | 90–99 | 47.62% |
| OTdaddy007 vs Lars | 93–94 | 49.73% |
| OTdaddy007 vs Dragunov | 88–97 | 47.57% |
| OTdaddy007 vs Paul | 90–93 | 49.18% |
| OTdaddy007 vs Yoshimitsu | 87–90 | 49.15% |
| OTdaddy007 vs Lili | 86–88 | 49.43% |
| OTdaddy007 vs Jun | 82–92 | 47.13% |
| OTdaddy007 vs Asuka | 79–89 | 47.02% |
| OTdaddy007 vs Xiaoyu | 84–80 | 51.22% |
| OTdaddy007 vs Heihachi | 75–83 | 47.47% |
| OTdaddy007 vs Nina | 70–84 | 45.45% |
| OTdaddy007 vs Devil Jin | 71–73 | 49.31% |
| OTdaddy007 vs Azucena | 71–60 | 54.20% |
| OTdaddy007 vs Feng | 60–69 | 46.51% |
| OTdaddy007 vs Eddy | 68–50 | 57.63% |
| OTdaddy007 vs Victor | 66–45 | 59.46% |
| OTdaddy007 vs Raven | 56–55 | 50.45% |
| OTdaddy007 vs Alisa | 45–61 | 42.45% |
| OTdaddy007 vs Lidia | 41–54 | 43.16% |
| OTdaddy007 vs Leroy | 47–43 | 52.22% |
| OTdaddy007 vs Fahkumram | 43–44 | 49.43% |
| OTdaddy007 vs Leo | 38–47 | 44.71% |
| OTdaddy007 vs Jack-8 | 29–43 | 40.28% |
| OTdaddy007 vs Claudio | 31–41 | 43.06% |
| OTdaddy007 vs Zafina | 39–31 | 55.71% |
| OTdaddy007 vs Clive | 24–40 | 37.50% |
| OTdaddy007 vs Anna | 21–35 | 37.50% |
| OTdaddy007 vs Kuma | 15–38 | 28.30% |
| OTdaddy007 vs Armor King | 19–24 | 44.19% |
| OTdaddy007 vs Shaheen | 19–16 | 54.29% |
| OTdaddy007 vs Panda | 5–9 | 35.71% |
| OTdaddy007 vs Miary Zo | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.