Name history
| Agility | |
| لبتخحشثختبتابيش | |
| Dance with me | |
| Me ANDthe Devil | |
| Nah i'd win | |
| عبدالله | |
| عبود | |
| Albert Wesker | |
| الله يعين | |
| No one Noticed | |
| im you | |
| Coldplay | |
| Noob Kazuya | |
| Albert wesker | |
| Noop Kazuya | |
| Doryaa | |
| Abood |
| Agility vs Kazuya | 113–146 | 43.63% |
| Agility vs Jin | 74–125 | 37.19% |
| Agility vs Heihachi | 68–99 | 40.72% |
| Agility vs King | 59–90 | 39.60% |
| Agility vs Bryan | 52–88 | 37.14% |
| Agility vs Hwoarang | 45–70 | 39.13% |
| Agility vs Dragunov | 47–62 | 43.12% |
| Agility vs Steve | 48–56–1 | 46.15% |
| Agility vs Reina | 51–45–1 | 53.12% |
| Agility vs Yoshimitsu | 29–53 | 35.37% |
| Agility vs Clive | 34–48 | 41.46% |
| Agility vs Devil Jin | 35–45 | 43.75% |
| Agility vs Lee | 31–47 | 39.74% |
| Agility vs Paul | 22–54 | 28.95% |
| Agility vs Lili | 24–50 | 32.43% |
| Agility vs Law | 27–46 | 36.99% |
| Agility vs Asuka | 23–40 | 36.51% |
| Agility vs Victor | 29–30 | 49.15% |
| Agility vs Jun | 21–33 | 38.89% |
| Agility vs Feng | 18–29 | 38.30% |
| Agility vs Azucena | 18–28 | 39.13% |
| Agility vs Nina | 20–25 | 44.44% |
| Agility vs Leo | 17–17 | 50.00% |
| Agility vs Eddy | 9–25 | 26.47% |
| Agility vs Lidia | 15–18 | 45.45% |
| Agility vs Claudio | 7–19 | 26.92% |
| Agility vs Lars | 6–18 | 25.00% |
| Agility vs Alisa | 5–18 | 21.74% |
| Agility vs Kuma | 4–12 | 25.00% |
| Agility vs Jack-8 | 5–10 | 33.33% |
| Agility vs Leroy | 8–7 | 53.33% |
| Agility vs Shaheen | 6–8 | 42.86% |
| Agility vs Xiaoyu | 2–7 | 22.22% |
| Agility vs Zafina | 1–8 | 11.11% |
| Agility vs Raven | 3–6 | 33.33% |
| Agility vs Panda | 1–2 | 33.33% |
| Agility vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.