| ShaonIsShy vs Kazuya | 75–78 | 49.02% |
| ShaonIsShy vs Heihachi | 51–78 | 39.53% |
| ShaonIsShy vs Jin | 60–60 | 50.00% |
| ShaonIsShy vs Reina | 57–53 | 51.82% |
| ShaonIsShy vs Steve | 55–39 | 58.51% |
| ShaonIsShy vs Bryan | 48–44 | 52.17% |
| ShaonIsShy vs Hwoarang | 46–43 | 51.69% |
| ShaonIsShy vs Armor King | 30–55 | 35.29% |
| ShaonIsShy vs King | 44–39 | 53.01% |
| ShaonIsShy vs Law | 34–41 | 45.33% |
| ShaonIsShy vs Paul | 23–39 | 37.10% |
| ShaonIsShy vs Yoshimitsu | 29–29 | 50.00% |
| ShaonIsShy vs Lee | 31–25 | 55.36% |
| ShaonIsShy vs Eddy | 28–24 | 53.85% |
| ShaonIsShy vs Nina | 22–28 | 44.00% |
| ShaonIsShy vs Fahkumram | 21–28 | 42.86% |
| ShaonIsShy vs Asuka | 26–20 | 56.52% |
| ShaonIsShy vs Dragunov | 20–25 | 44.44% |
| ShaonIsShy vs Victor | 20–23 | 46.51% |
| ShaonIsShy vs Devil Jin | 24–18 | 57.14% |
| ShaonIsShy vs Jun | 21–21 | 50.00% |
| ShaonIsShy vs Azucena | 20–22 | 47.62% |
| ShaonIsShy vs Lili | 23–16 | 58.97% |
| ShaonIsShy vs Alisa | 15–20 | 42.86% |
| ShaonIsShy vs Xiaoyu | 24–8 | 75.00% |
| ShaonIsShy vs Leroy | 12–17 | 41.38% |
| ShaonIsShy vs Lars | 10–17 | 37.04% |
| ShaonIsShy vs Feng | 12–14 | 46.15% |
| ShaonIsShy vs Clive | 14–12 | 53.85% |
| ShaonIsShy vs Claudio | 10–12 | 45.45% |
| ShaonIsShy vs Lidia | 10–11 | 47.62% |
| ShaonIsShy vs Anna | 10–10 | 50.00% |
| ShaonIsShy vs Leo | 7–6 | 53.85% |
| ShaonIsShy vs Jack-8 | 6–6 | 50.00% |
| ShaonIsShy vs Shaheen | 3–8 | 27.27% |
| ShaonIsShy vs Kuma | 5–5 | 50.00% |
| ShaonIsShy vs Raven | 6–3 | 66.67% |
| ShaonIsShy vs Panda | 2–2 | 50.00% |
| ShaonIsShy vs Zafina | 4–0 | 100.00% |
| ShaonIsShy vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.