| Vegeta_28 vs Kazuya | 127–132 | 49.03% |
| Vegeta_28 vs King | 98–118 | 45.37% |
| Vegeta_28 vs Bryan | 104–110 | 48.60% |
| Vegeta_28 vs Jin | 120–93 | 56.34% |
| Vegeta_28 vs Hwoarang | 97–113 | 46.19% |
| Vegeta_28 vs Law | 96–91 | 51.34% |
| Vegeta_28 vs Steve | 94–76 | 55.29% |
| Vegeta_28 vs Paul | 65–104 | 38.46% |
| Vegeta_28 vs Reina | 86–77 | 52.76% |
| Vegeta_28 vs Heihachi | 71–62 | 53.38% |
| Vegeta_28 vs Yoshimitsu | 65–67 | 49.24% |
| Vegeta_28 vs Devil Jin | 67–64 | 51.15% |
| Vegeta_28 vs Dragunov | 75–54 | 58.14% |
| Vegeta_28 vs Lee | 67–59 | 53.17% |
| Vegeta_28 vs Xiaoyu | 55–62 | 47.01% |
| Vegeta_28 vs Asuka | 45–61 | 42.45% |
| Vegeta_28 vs Lili | 56–34 | 62.22% |
| Vegeta_28 vs Jun | 49–34–1 | 59.04% |
| Vegeta_28 vs Eddy | 36–46 | 43.90% |
| Vegeta_28 vs Lars | 37–42 | 46.84% |
| Vegeta_28 vs Feng | 31–40 | 43.66% |
| Vegeta_28 vs Alisa | 27–43 | 38.57% |
| Vegeta_28 vs Azucena | 38–28 | 57.58% |
| Vegeta_28 vs Raven | 35–30 | 53.85% |
| Vegeta_28 vs Victor | 28–34 | 45.16% |
| Vegeta_28 vs Nina | 25–32 | 43.86% |
| Vegeta_28 vs Jack-8 | 13–40 | 24.53% |
| Vegeta_28 vs Leroy | 22–26 | 45.83% |
| Vegeta_28 vs Leo | 20–22 | 47.62% |
| Vegeta_28 vs Claudio | 19–21 | 47.50% |
| Vegeta_28 vs Clive | 22–18 | 55.00% |
| Vegeta_28 vs Kuma | 21–17 | 55.26% |
| Vegeta_28 vs Lidia | 31–7 | 81.58% |
| Vegeta_28 vs Shaheen | 22–15 | 59.46% |
| Vegeta_28 vs Anna | 14–17 | 45.16% |
| Vegeta_28 vs Zafina | 11–19 | 36.67% |
| Vegeta_28 vs Fahkumram | 7–10 | 41.18% |
| Vegeta_28 vs Armor King | 5–8 | 38.46% |
| Vegeta_28 vs Panda | 3–3 | 50.00% |
| Vegeta_28 vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.