| Tekknightparty vs Jin | 47–14 | 77.05% |
| Tekknightparty vs Eddy | 41–15 | 73.21% |
| Tekknightparty vs Reina | 34–17 | 66.67% |
| Tekknightparty vs King | 34–11 | 75.56% |
| Tekknightparty vs Azucena | 27–13 | 67.50% |
| Tekknightparty vs Hwoarang | 25–9 | 73.53% |
| Tekknightparty vs Law | 23–10 | 69.70% |
| Tekknightparty vs Kazuya | 20–13 | 60.61% |
| Tekknightparty vs Steve | 23–6 | 79.31% |
| Tekknightparty vs Devil Jin | 20–9 | 68.97% |
| Tekknightparty vs Lidia | 21–8 | 72.41% |
| Tekknightparty vs Victor | 13–14 | 48.15% |
| Tekknightparty vs Yoshimitsu | 15–8 | 65.22% |
| Tekknightparty vs Dragunov | 10–13 | 43.48% |
| Tekknightparty vs Bryan | 12–8 | 60.00% |
| Tekknightparty vs Nina | 10–10 | 50.00% |
| Tekknightparty vs Raven | 10–10 | 50.00% |
| Tekknightparty vs Jun | 11–8 | 57.89% |
| Tekknightparty vs Heihachi | 15–4 | 78.95% |
| Tekknightparty vs Asuka | 13–5 | 72.22% |
| Tekknightparty vs Lili | 11–7 | 61.11% |
| Tekknightparty vs Lee | 11–7 | 61.11% |
| Tekknightparty vs Lars | 11–5 | 68.75% |
| Tekknightparty vs Paul | 7–7 | 50.00% |
| Tekknightparty vs Feng | 10–4 | 71.43% |
| Tekknightparty vs Leo | 9–3 | 75.00% |
| Tekknightparty vs Leroy | 8–4 | 66.67% |
| Tekknightparty vs Claudio | 4–6 | 40.00% |
| Tekknightparty vs Clive | 9–1 | 90.00% |
| Tekknightparty vs Alisa | 4–5 | 44.44% |
| Tekknightparty vs Jack-8 | 3–5 | 37.50% |
| Tekknightparty vs Zafina | 6–2 | 75.00% |
| Tekknightparty vs Xiaoyu | 3–4 | 42.86% |
| Tekknightparty vs Fahkumram | 3–2 | 60.00% |
| Tekknightparty vs Shaheen | 2–1 | 66.67% |
| Tekknightparty vs Armor King | 1–2 | 33.33% |
| Tekknightparty vs Kuma | 2–0 | 100.00% |
| Tekknightparty vs Panda | 2–0 | 100.00% |
| Tekknightparty vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.