| Nah I'll lose vs Steve | 4–16 | 20.00% |
| Nah I'll lose vs Law | 9–9 | 50.00% |
| Nah I'll lose vs King | 5–11 | 31.25% |
| Nah I'll lose vs Kazuya | 4–12 | 25.00% |
| Nah I'll lose vs Eddy | 6–7 | 46.15% |
| Nah I'll lose vs Jin | 1–11 | 8.33% |
| Nah I'll lose vs Reina | 8–2 | 80.00% |
| Nah I'll lose vs Xiaoyu | 4–5 | 44.44% |
| Nah I'll lose vs Azucena | 3–6 | 33.33% |
| Nah I'll lose vs Victor | 5–4 | 55.56% |
| Nah I'll lose vs Heihachi | 0–9 | 0.00% |
| Nah I'll lose vs Devil Jin | 1–7 | 12.50% |
| Nah I'll lose vs Leroy | 4–4 | 50.00% |
| Nah I'll lose vs Dragunov | 4–3 | 57.14% |
| Nah I'll lose vs Leo | 1–5 | 16.67% |
| Nah I'll lose vs Paul | 1–4 | 20.00% |
| Nah I'll lose vs Asuka | 2–3 | 40.00% |
| Nah I'll lose vs Alisa | 3–2 | 60.00% |
| Nah I'll lose vs Anna | 3–2 | 60.00% |
| Nah I'll lose vs Lili | 0–4 | 0.00% |
| Nah I'll lose vs Claudio | 1–3 | 25.00% |
| Nah I'll lose vs Lee | 2–2 | 50.00% |
| Nah I'll lose vs Jun | 0–4 | 0.00% |
| Nah I'll lose vs Fahkumram | 2–2 | 50.00% |
| Nah I'll lose vs Hwoarang | 2–1 | 66.67% |
| Nah I'll lose vs Bryan | 0–3 | 0.00% |
| Nah I'll lose vs Jack-8 | 1–2 | 33.33% |
| Nah I'll lose vs Feng | 1–2 | 33.33% |
| Nah I'll lose vs Raven | 0–3 | 0.00% |
| Nah I'll lose vs Armor King | 1–2 | 33.33% |
| Nah I'll lose vs Yoshimitsu | 0–2 | 0.00% |
| Nah I'll lose vs Shaheen | 0–2 | 0.00% |
| Nah I'll lose vs Kuma | 0–2 | 0.00% |
| Nah I'll lose vs Lidia | 2–0 | 100.00% |
| Nah I'll lose vs Miary Zo | 0–2 | 0.00% |
| Nah I'll lose vs Panda | 1–0 | 100.00% |
| Nah I'll lose vs Zafina | 1–0 | 100.00% |
| Nah I'll lose vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.