| Cooper GG 24 vs Bryan | 26–42 | 38.24% |
| Cooper GG 24 vs King | 23–44 | 34.33% |
| Cooper GG 24 vs Jin | 24–41 | 36.92% |
| Cooper GG 24 vs Kazuya | 30–28 | 51.72% |
| Cooper GG 24 vs Steve | 28–28 | 50.00% |
| Cooper GG 24 vs Hwoarang | 29–24 | 54.72% |
| Cooper GG 24 vs Law | 21–31 | 40.38% |
| Cooper GG 24 vs Dragunov | 16–33 | 32.65% |
| Cooper GG 24 vs Jun | 27–16 | 62.79% |
| Cooper GG 24 vs Lee | 22–16 | 57.89% |
| Cooper GG 24 vs Azucena | 20–18 | 52.63% |
| Cooper GG 24 vs Yoshimitsu | 14–21 | 40.00% |
| Cooper GG 24 vs Xiaoyu | 19–16 | 54.29% |
| Cooper GG 24 vs Reina | 19–16 | 54.29% |
| Cooper GG 24 vs Lars | 21–13 | 61.76% |
| Cooper GG 24 vs Eddy | 23–11 | 67.65% |
| Cooper GG 24 vs Heihachi | 12–19 | 38.71% |
| Cooper GG 24 vs Lidia | 16–13 | 55.17% |
| Cooper GG 24 vs Lili | 13–15 | 46.43% |
| Cooper GG 24 vs Victor | 14–14 | 50.00% |
| Cooper GG 24 vs Paul | 12–13 | 48.00% |
| Cooper GG 24 vs Jack-8 | 14–11 | 56.00% |
| Cooper GG 24 vs Claudio | 12–12 | 50.00% |
| Cooper GG 24 vs Feng | 10–12 | 45.45% |
| Cooper GG 24 vs Alisa | 8–11 | 42.11% |
| Cooper GG 24 vs Nina | 7–12 | 36.84% |
| Cooper GG 24 vs Raven | 5–12 | 29.41% |
| Cooper GG 24 vs Asuka | 7–9 | 43.75% |
| Cooper GG 24 vs Devil Jin | 4–12 | 25.00% |
| Cooper GG 24 vs Leroy | 5–8 | 38.46% |
| Cooper GG 24 vs Leo | 3–9 | 25.00% |
| Cooper GG 24 vs Zafina | 4–8 | 33.33% |
| Cooper GG 24 vs Anna | 4–7 | 36.36% |
| Cooper GG 24 vs Clive | 8–1 | 88.89% |
| Cooper GG 24 vs Shaheen | 4–4 | 50.00% |
| Cooper GG 24 vs Armor King | 6–2 | 75.00% |
| Cooper GG 24 vs Kuma | 3–3 | 50.00% |
| Cooper GG 24 vs Fahkumram | 5–1 | 83.33% |
| Cooper GG 24 vs Panda | 2–0 | 100.00% |
| Cooper GG 24 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.