| Erikku-Dono vs Jin | 193–188 | 50.66% |
| Erikku-Dono vs Kazuya | 206–145 | 58.69% |
| Erikku-Dono vs Bryan | 188–149 | 55.79% |
| Erikku-Dono vs Hwoarang | 173–141 | 55.10% |
| Erikku-Dono vs Reina | 138–157 | 46.78% |
| Erikku-Dono vs Yoshimitsu | 144–134 | 51.80% |
| Erikku-Dono vs Law | 165–105 | 61.11% |
| Erikku-Dono vs Lars | 149–111 | 57.31% |
| Erikku-Dono vs King | 148–110 | 57.36% |
| Erikku-Dono vs Steve | 128–108 | 54.24% |
| Erikku-Dono vs Lili | 110–96 | 53.40% |
| Erikku-Dono vs Paul | 126–70 | 64.29% |
| Erikku-Dono vs Xiaoyu | 117–78 | 60.00% |
| Erikku-Dono vs Devil Jin | 88–96 | 47.83% |
| Erikku-Dono vs Azucena | 73–107 | 40.56% |
| Erikku-Dono vs Nina | 94–84 | 52.81% |
| Erikku-Dono vs Dragunov | 88–88 | 50.00% |
| Erikku-Dono vs Eddy | 94–81 | 53.71% |
| Erikku-Dono vs Jun | 89–85 | 51.15% |
| Erikku-Dono vs Victor | 69–105 | 39.66% |
| Erikku-Dono vs Lee | 104–69 | 60.12% |
| Erikku-Dono vs Raven | 109–59 | 64.88% |
| Erikku-Dono vs Feng | 82–80 | 50.62% |
| Erikku-Dono vs Leo | 87–75 | 53.70% |
| Erikku-Dono vs Asuka | 83–72 | 53.55% |
| Erikku-Dono vs Heihachi | 81–71 | 53.29% |
| Erikku-Dono vs Zafina | 80–71 | 52.98% |
| Erikku-Dono vs Leroy | 72–79 | 47.68% |
| Erikku-Dono vs Jack-8 | 72–74 | 49.32% |
| Erikku-Dono vs Clive | 49–74 | 39.84% |
| Erikku-Dono vs Claudio | 65–50 | 56.52% |
| Erikku-Dono vs Lidia | 35–75 | 31.82% |
| Erikku-Dono vs Alisa | 57–43 | 57.00% |
| Erikku-Dono vs Kuma | 50–41 | 54.95% |
| Erikku-Dono vs Shaheen | 57–31 | 64.77% |
| Erikku-Dono vs Panda | 29–25 | 53.70% |
| Erikku-Dono vs Anna | 24–18 | 57.14% |
| Erikku-Dono vs Fahkumram | 21–21 | 50.00% |
| Erikku-Dono vs Armor King | 8–10 | 44.44% |
| Erikku-Dono vs Miary Zo | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.