| GhostViper244 vs King | 31–24 | 56.36% |
| GhostViper244 vs Reina | 34–16–1 | 68.00% |
| GhostViper244 vs Heihachi | 27–20 | 57.45% |
| GhostViper244 vs Bryan | 18–27 | 40.00% |
| GhostViper244 vs Jin | 16–27 | 37.21% |
| GhostViper244 vs Kazuya | 18–21 | 46.15% |
| GhostViper244 vs Yoshimitsu | 12–19 | 38.71% |
| GhostViper244 vs Hwoarang | 15–14 | 51.72% |
| GhostViper244 vs Paul | 12–16 | 42.86% |
| GhostViper244 vs Steve | 18–10 | 64.29% |
| GhostViper244 vs Devil Jin | 18–9 | 66.67% |
| GhostViper244 vs Asuka | 13–12 | 52.00% |
| GhostViper244 vs Lili | 13–11 | 54.17% |
| GhostViper244 vs Lidia | 14–10 | 58.33% |
| GhostViper244 vs Leroy | 12–11 | 52.17% |
| GhostViper244 vs Jun | 12–11 | 52.17% |
| GhostViper244 vs Xiaoyu | 15–7 | 68.18% |
| GhostViper244 vs Eddy | 5–17 | 22.73% |
| GhostViper244 vs Law | 7–14 | 33.33% |
| GhostViper244 vs Dragunov | 11–10 | 52.38% |
| GhostViper244 vs Azucena | 10–7 | 58.82% |
| GhostViper244 vs Nina | 11–5 | 68.75% |
| GhostViper244 vs Victor | 7–7 | 50.00% |
| GhostViper244 vs Jack-8 | 4–9 | 30.77% |
| GhostViper244 vs Lee | 5–7 | 41.67% |
| GhostViper244 vs Leo | 7–4 | 63.64% |
| GhostViper244 vs Lars | 4–7 | 36.36% |
| GhostViper244 vs Kuma | 3–7 | 30.00% |
| GhostViper244 vs Alisa | 1–6 | 14.29% |
| GhostViper244 vs Feng | 0–6 | 0.00% |
| GhostViper244 vs Claudio | 4–2 | 66.67% |
| GhostViper244 vs Raven | 3–2 | 60.00% |
| GhostViper244 vs Clive | 3–2 | 60.00% |
| GhostViper244 vs Shaheen | 0–4 | 0.00% |
| GhostViper244 vs Zafina | 0–4 | 0.00% |
| GhostViper244 vs Fahkumram | 2–2 | 50.00% |
| GhostViper244 vs Panda | 2–1 | 66.67% |
| GhostViper244 vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.